203 Divisions have been allocated to the southern western front, allowing AI Germany to just march on in Northern and Central Russia.
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On the far west we have 60 divisions in a single province.
If there is no code in the game to stop the AI from doing things like this, then isn't the AI war just a matter of luck in terms of whichever AI does something like this first is likely to lose?
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I've had a sneaking suspicion that loading from a save game causes the AI to do a re-evaluation, or causes it to lose its focus / history on it's current setup, that weakens it. Is this confirmed/known? Or is it something else? Russia seemed to be doing rather well and I did tag over to Germany before tagging back to Soviets to just see what might be going on, something I normally don't do. So is loading from a save game potentially AI breaking? Or how about tag switching with human_ai enabled? Because this is how 1941 ends: