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Akintude said:
What's truly needed is an auto-send-spy feature. The only thing preventing me from making full use of the intelligence features are the fact that you have to stop the game every week or so and try to plant more spies in your respective countries. The tedium of doing this is positively excruciating. Just a simple radio box you can click somewhere, presumably in the intelligence tab, that automatically attempts to send a spy whenever the opportunity arises and the needed money is available would solve pretty much the only problem I have with the intelligence system.

I second that. Good idea.
 

unmerged(56092)

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Akintude said:
What's truly needed is an auto-send-spy feature. The only thing preventing me from making full use of the intelligence features are the fact that you have to stop the game every week or so and try to plant more spies in your respective countries. The tedium of doing this is positively excruciating. Just a simple radio box you can click somewhere, presumably in the intelligence tab, that automatically attempts to send a spy whenever the opportunity arises and the needed money is available would solve pretty much the only problem I have with the intelligence system.

How about appointing a minister to handle some and/or all of the Intelligence issues - we could have the option of doing "auto intelligence" with different control options, like the auto trade and auto convoy (providing they've been fixed that is). Different Minister types can have different effects. We have Military intelligence ministers - perhaps adding on additional effects to their traits.

Just an idea. Then we could have the option of just how involved we want to be with intelligence actions.
 

Jayavarman

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Splendid news. Hopefully, I will have time to play it before I have to go to Army Basic Training.
 

him_15

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I wish it will fix:
1. Rep Spain win the civil war all the time.
2. Japan annex China everytime.
3. No D-day nor Husky
4. Ex. gaining issue.
5. Enemy's airforce suicide mission.
 
May 6, 2006
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TigerCub said:
How about appointing a minister to handle some and/or all of the Intelligence issues - we could have the option of doing "auto intelligence" with different control options, like the auto trade and auto convoy (providing they've been fixed that is). Different Minister types can have different effects. We have Military intelligence ministers - perhaps adding on additional effects to their traits.

Just an idea. Then we could have the option of just how involved we want to be with intelligence actions.

In my opinion, that's too much "auto"...
 

Falstaff

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blue emu said:
Allies can only trade blueprints for a Tech that the other ally is just about to learn, yes? As USSR, I can't even give away blueprints to my allies unless they have already researched all of the prerequisites for the Tech.
That's right :eek:o
 

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him_15 said:
I wish it will fix:
1. Rep Spain win the civil war all the time.
2. Japan annex China everytime.
3. No D-day nor Husky
4. Ex. gaining issue.
5. Enemy's airforce suicide mission.

6. Make the scenario editor work properly (So a newb like me can make fully functioning scenarios from scratch without having to do a lot of stuff manually)

If those things are fixed I am pleased.
 

him_15

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hapsburg20 said:
Hopefully now they'l fix the Italian AI. It's kinda hard to watch 200,000 british troops conquer north africa while italien troops just sit in lybias desert and watch them stroll by.

It's exaclty what historicaly happened there.
 

unmerged(25131)

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Great news about the new patch! :)

Please Paradox, make things so that a naval force can isolate a port. It could be a separate mission-type. No more enemy überstacks on isolated little islands, receiving supplies from convoys magically slipping through. I would put this as the second priority, following the suicidal aircraft problem.
 

wright1331

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Sir Galahad said:
Great news about the new patch! :)

Please Paradox, make things so that a naval force can isolate a port. It could be a separate mission-type. No more enemy überstacks on isolated little islands, receiving supplies from convoys magically slipping through. I would put this as the second priority, following the suicidal aircraft problem.

There has already been a fix for the Suicidal aircraft problem... go around looking for 1.1b patch (unofficial)....
 

unmerged(25131)

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wright1331 said:
There has already been a fix for the Suicidal aircraft problem... go around looking for 1.1b patch (unofficial)....

Yeah I know. You´re right, but this should be included in an official patch aswell. Some people *looking in the mirror* are totally handicapped when it comes to computers. Those persons *looking again* just want to click on something called "patch" and then watch it get installed. It took me ages to fix the GDE-bug a while ago...
 

Gen.Schuermann

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Lest i forget, we need at least a choice of yes/no if the AI wants to give us EXP forces. They're f***ing killing my TC. Thank you RomaniaBulgariaHungarySlovakia. jeez.
 

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wright1331 said:
There has already been a fix for the Suicidal aircraft problem... go around looking for 1.1b patch (unofficial)....

Where is this mysterious 1.1b patch?? :rolleyes:
 

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