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unmerged(5023)

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Exactly....or, like some of my games have been and you have 120-150 armies
scattered all over, and in the organizer they're in no particular order, it's a
real hunt/peck thing to find "leader X is in army 42". A straight "click" from
within the leader screen would SURE be nice.
 

unmerged(3921)

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If by "army list" you mean the military section of the Ledger, well they are sorted by alphanumeric order. But keep in mind what that means. 19th Army will come before 2nd Army for example because character "1" comes before character "2" in alphanumeric order. Similarly 23rd Army will come before 3rd Army, etc.

Hotlink to army straight from the leader listing on the army/navy tradition screen would be nice.

The other pseudo-hotlink that would be nice would be from the popup notification you get when a building is completed. Of course most other notifications have a Goto button that takes you to the relevant location. For some reason this is missing in the building completed notification.

One thing that I noticed is competely fixed in EU3 that was broken in EU2 is the retention of partial progress in unloading armies from ships when interrupted by naval combat.
 

unmerged(5023)

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MacroEconomics said:
If by "army list" you mean the military section of the Ledger, well they are sorted by alphanumeric order. But keep in mind what that means. 19th Army will come before 2nd Army for example because character "1" comes before character "2" in alphanumeric order. Similarly 23rd Army will come before 3rd Army, etc..

Well, no. For example...my current game...my army list in the organizer starts
as follows:
1st
3rd
5th
2nd
10th
23rd
9th
8th
7th
4th

etc. it may START the game sorted the way you describe, but it sure
doesnt' stay that way. Hotlinking would just make it SO much easier.
 

unmerged(5023)

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While I'm yapping :p One other very annoying either WAD or bug...playing
as Spain, I've taken the Aztecs and am embargoing Maya and Zapotec for
a while....yet I'm still losing merchants in Zacatecas from cometition from
those two, on a regular basis...bug? WAD that they can compete but not
grow or get $$ >?
 

unmerged(41752)

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You can change how the list is sorted by clicking on the text on top (name, provence ect.). Still I agree it would be nice with a link from the leaders list.

But I would like to see some sort of delay for removed leaders - it seem silly that you can fight a battle in Asia, remove the leader and asign him to an army in Europe and fight there the next day. Basicly I liked that specific part of the leadersystem better in EU2 where you had to go get leaders by ship and sail them to his new army.
Maybe it is to much calculation for a minor thing (though the bonuses often make a big diffenent). But it is surdenly not the biggest problem.

Kikaider said:
But thats problematic when you have >50 army groups and they are in some bizzare sort-order (not by name, but I think by when the group was created.)
 

Umbre

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Scorpi said:
Has anyone some new information, that they would like to share to the unawared people.. ?

Well I didn't read this thread entirely, but I saw a word in the collector's forum saying that the patch should get out early april. Let's cross our fingers !
 

Kikaider

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MacroEconomics said:
If by "army list" you mean the military section of the Ledger, well they are sorted by alphanumeric order. But keep in mind what that means. 19th Army will come before 2nd Army for example because character "1" comes before character "2" in alphanumeric order. Similarly 23rd Army will come before 3rd Army, etc.

Actually, we mean in the outliner (so we don't really have to pause). In the ledger you are right, they can be sorted by alphabetical order, in the outliner I think it by chronological order of creation. That wouldn't be so bad if you never lost an army group or re-org your army, but as it is, it's annoting
 

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Scorpi said:
Has anyone some new information, that they would like to share to the unawared people.. ?
Sorry, you're as up to date as we are - Johan doesn't update during the weekend (he has a life outside Paradox), so our last update was the 30th of March one.

As for when the patch is coming out? Johan said "Early April" - that could mean tomorrow or it could mean April 10th. My guess is sometime in the next three or four days.
 

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dharper said:
As for when the patch is coming out? Johan said "Early April" - that could mean tomorrow or it could mean April 10th. My guess is sometime in the next three or four days.
Actually he said this in the Thursday update:
Johan said:
Still looking good for a release next week...
So I would also say probably sometime in the next three or four days.
 

Tormodino

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He probably means that he works on games that are not directly Paradox related :p
 

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Tormodino said:
He probably means that he works on games that are not directly Paradox related :p
He has been known to play games as well as work on them; even some non-Paradox games.
 

Varam

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The weekend is over, and Johan has provided us with more information.

Johan said:
Code:
**********************************
******* Gameplay Balancing *******
**********************************
- Tradition gain is now based on base force limit, instead of the one modified by ideas and sliders.
- Increased maintenance costs of armies by 50%.
- It is no longer possible to diplomatic annex a country of another religious group.
- Calling allies no longer uses up diplomats.
- Demands for slaves now depend on the amount of plantation types in the game.
- Increased minimum demand on fish and grain to 0.5.
- Exploring now takes 3 times as long as normal movement.
- Conquistadors now use same logic as explorers for discovering adjacent provinces.
- It is now possible to just seize territories from pagans without a peace deal.


*****************************************
******* Interface Enhancements **********
*****************************************
- Current effects from prestige have been added as a delayed tooltip to the prestige value.
- You can now see a leaders stats in tooltips in a combat.
- Enter no longer works as "accept" shortcut for diplomatic offers.

***********************
*******Databases*******
***********************
- Renamed Galicien to Lublin, Lublin to Sandomierz, Lodz to Sieradz, and changed the capitals accordingly.
- Increased the taxbase and manpower in Själland and Skåne
- Added Finnish cores to Osterbotten, Finland, Nyland, Tavastland and Savolaks
- Spanish & Austrian core provinces gets a minor boost in tax value
 

artemis667

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jdrou said:
He has been known to play games as well as work on them; even some non-Paradox games.

Can I say World of Warcraft? :D
 
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