I am trying to get used to 1.2, but I think it'll end up being less fun than it was. My playstyle is to go out and conquer stuff, and the gameplay currently is like conquering is equal to exploitation. The player (I) is treated like a bad bad schoolboy if he attempts to do what is fun for him.
Well, gotta play some more to really know. Maybe it helps replayability, but each game will be the same: walking on tiptoes while sneaking in a quick conquest and apologizing for it for the next 3 decades.
You're treated as bad if you do the missions that the game suggests that you do.