This seems to be a new issue with 1.2, but in every test I have done in Sunflower, both 1.2 and 1.2.1, I have noticed something peculiar. The AI overprioritizes neutral borders. Even at war, the AI will make sure that the border to neutral, non-threatening countries is garrisoned even as its frontline troops are being overwhelmed.
This is especially most prominant with Germany, and is 100% of why Germany is falling flat on its face in my games. It just bleeds troops to garrisoning all those neutral borders for no purpose.
Screenshot for proofs
Germany is only at war with Poland in that screenshot.
It seems like the AI is assuming that it is at war with most of its neighbors.
This is especially most prominant with Germany, and is 100% of why Germany is falling flat on its face in my games. It just bleeds troops to garrisoning all those neutral borders for no purpose.
Screenshot for proofs
Germany is only at war with Poland in that screenshot.
It seems like the AI is assuming that it is at war with most of its neighbors.
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