1.19.2 Denmark Update Released! (Checksum 7dd8)

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LegatusI

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As far as I recall, not feature related, but various bug fixes and crash fixes were added from the 1.19.1 beta, including fixing the occupation = cancelled integration bug and some multiplayer crashes and OOS

Thanks for replying to the peasants questions so fast.

I will have to read all the patch notes before playing to find out

Also its the same version number than the beta shouldn't it be different, only the checksum is different, i had to opt out of beta so steam would download the new patch.
 

LegatusI

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Well, we had to cancel a big (more than 40 players) campaign due to unstability over two weeks with different very solid hosts.

according to DDRjake there is multiplayer fixes, and we never plaied more than 15 players, i feel that over 20, its hard to keep everyone in.
 
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kraznaya

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Vassal annexation bug is still killing me, here's a savefile where Jianzhou is at 100% and then doesn't annex:
 

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Threshold

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I see despite all the wonderful and necessary bug fixes, the disgusting changes to Exploration and Expansion finishers and the subpar attempt to make colonization interactive were not altered...so I'm staying on 1.18.4, because I'd rather Exploration's finisher be broken than Exploration's finisher be redundant and Expansion's finisher be useless.

That's pretty bad, when I'd rather live with something admittedly broken than your fixes.
 
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londoner247

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Vassal annexation bug is still killing me, here's a savefile where Jianzhou is at 100% and then doesn't annex:

Haven't loaded your save but are you at war and do they have a province occupied? The bug in the beta was that this would cancel the annexation and you would lose all the diplo points you had invested. The live version should just stall the annexation until you liberate the occupied provinces.
 
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kraznaya

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Haven't loaded your save but are you at war and do they have a province occupied? The bug in the beta was that this would cancel the annexation and you would lose all the diplo points you had invested. The live version should just stall the annexation until you liberate the occupied provinces.

No am not at war. The annexation doesn't stall it just gets to 100% and then disappears.
 

Phantomiux

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More provincies... :( Even in 1.18 was my game literally crawling even on speed 2. In 1.14 was everything running well ( except speed 5, which was same for me as speed 4 ), but nowadays I was forced to stop playing EU IV and better start to play CK II... Well this game just blob too much and some optimalization like RIP patch in CK2 is truly required...
 
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Gamengervi

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This is very minor, but I was just curious. I'm sorry that I don't know the proper designation for the model, but I was wondering why the generic Middle Eastern/North African model (I think) is being used for Hadiya? As far as I'm aware, the people there are about as dark as the people in the rest of Ethiopia. At least today they are. Maybe the Mare Nostrum unit models could be used for some of the TAGs in the area instead of the generic ones.
 
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londoner247

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I reported the bug there during the beta and was ignored by the devs then. :/

But this is a different bug if you are saying that it gets to 100% and then cancels (costing you all the dip points) with no occupations. They may have assumed that the previous post was about the known bug they were working on and not realised it was a different bug.
 
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