Discussion going in the wrong way, i see.
Let's take a look at split russian culture from other side. Now russian culture become accepted very fast, i undestand that point. But until Russia exist, player nor AI can't change culture and lands can be reclaimed at war or rebellion. With patch 1.16 there's no longer primary country for russian culture. This will make it easy to conquer the whole region by the parts. Also, to change culture as needed.
Splitting didn't stop player nor AI from conquering russian region and didn't solve a problem. In fact, this just lead to Russia will be created even rarer than it is now. Weak AI just can't handle with increased unrest and -15% tax/production. That means none third power in eastern europe besides Sweden and PLC.
One of the ways to fix that is changing second russian tradition from useless "- 20 infantry cost" to "- 20 accepted culture threshold". It will make Moscow/Russia more stable in early game.
And more historical.![]()
Say that to the many culture which were eradicated, genocided and deported for mother russia.
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