1.12 MP stability, OOS closed thread

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dnlnn

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I was wondering how much time it would take to get the thread closed.

Pathetic, very very pathetic.

The MP is broken, the hotjoin, an announced feature does not work and when someone points it out you close the thread, genius.
And yes, the "solution" you implemented is so cheap that makes me laugh, but hey maybe now we can play more than 45 minutes with no interruptions and OOS.
 
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Vanillamarine

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There was no reason given by AndrewT why the thread was closed. It really was a genuine try to have a discussion about a very serious issue and a possible fix coming with 1.12, why this "cannot end well" according to AndrewT is beyond me.
 

Sunspawn

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Considering this thread has the very same title as the closed thread, I do not believe this is a different OP.
 

Wesen

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If you want to make a genuine try to have a discussion, you probably shouldn't start by implying that the devs are idiots, that you know the internal workings of the game better than them and that they deliberately held off on fixes.

However, getting an update from Wiz would be nice. Back in the 1.10 thread he was hopeful that hotjoin would work again relatively soon. Now I wonder if there's still progress or if it has been declared fubar.

Hotjoin *might* work, we're still in the process of fixing specific case OOSes related to it. We hope to have it fully working in a patch or two.
 
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Wizzington

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This was not a good idea. If there are OOSes in 1.12, report them when you actually experience them.
 
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