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Wizzington

Game Director (Victoria 3)
Paradox Staff
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New hotfix, mainly to try and address reported performance issues.

1.11.4:
- Major optimization work done to AI and gamestate, should hopefully help for users that are reporting performance issues
- Fixed a bug where you would be counted as being an ally in war with another country despite not being at war at all
- Seven Cities: Fixed Quivira ultimate end event not working correctly due to bad scope scripting
- Fixed CTD occuring on integration caused by integrated country having 'empty' armies and navies
- AI: Now picks exploration ideas more frequently in random setup
- Fixed bug where date could be changed after loading a save game.
- Fixed another case where occupying just the coalition leader could lead to 100% warscore
- Fixed an issue where religious AI would 'freeze', ceasing all conversions until save was reloaded
- Fixed an issue where the AI would make suicidal declarations of war due to miscalculating on whether enemy allies would join
- Better default adjectives for Custom and Dynamic Random nations
- Improved tooltips for liberty desire
- It is no longer possible to add Custom Nations to Ironman save games.

1.11.3:
- More fixes to dynasties for Women in History events
- Coalition leader no longer gets increased War Enthusiasm if enemy warscore is 50% or more
- Being defeated by rebels no longer always gives +5 army tradition.
- Fixed an issue where users without El Dorado would constantly receive messages about treasure fleets arriving with 0 gold
- Fixed CTD in rebel factions caused by loading several saves after each other
- Fixed a bug where explorers would get stuck after reloading an ironman save while they were on an exploration mission
- Custom nation ships should no longer have rebel flags
- Maya collapsing should no longer release UPCA under ANY circumstances
- Terrain modifiers for fort defense now work correctly
- Marches now count less towards total power of vassals for the purpose of calculating Liberty Desire.
- Nations supporting independence now only increases liberty desire for vassals they are supporting and their allies.

1.11.2:
- Fixed revolutionary tricolors being all-white
- Splitting off a siege stack no longer puts general in the wrong stack
- Another fix to try and force clients who could not see Women in History to download the files

1.11.1:
- Doubled horde gold & tradition gain from looting.
- The Women in History DLC should now show up correctly in the launcher for everyone.
- Fixed various minor issues with dynasties, triggers and duplicate characters in the Women in History events.
- Ships no longer show manpower needed in reinforcement tooltip when not modded to cost manpower.
- remove_opinion and reverse_remove_opinion effects now work again.
- Random New World no longer crashes on start.
- Naval exploration slowed down. There's a new define SEA_EXPLORE_SPEED to control this.
- Treasure fleet tooltip will be immediately updated on tag change rather than at month's end, to prevent confusion.
- Fixed wrong custom colors for units after loading save game.
- Fixed male heirs sometimes getting female names in Custom Nations.
- Fixed Colonial nations of custom nations ruled by a succession of regency councils.
- Fixed CTD when creating client states from Custom or Dynamic Nations.
- Fixed assigning merchant to main trading port removes caravan trade power.
- Fixed Detach Siege can remove general if detaching army was too small.
- Fixed wrong custom colors for units after loading save game.
- Fixed Dynamic nations losing all flag colors after save (colors will be randomized if loading a save created before the fix).
- Natives can no longer rise up in uncolonized provinces taken by custom nation.
- Fixed a bug that was preventing the AI from exploring ocean provinces.
- Fixed a bug where female advisors would not be correctly saved as female on saving & reloading.
- Fixed meso/south american theologians having Western portraits
- Added missing localization for colonial nation names.
- Tweaked army tradition gain so that you gain some tradition even from crushing victories (you still get more for more even battles though)
- Fixed some cases where liberty desire still did not show on topbar for subjects.
- Fixed some missing localisations for colonial nations.

Furthermore, Tunis must be destroyed.
 
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TheDecider

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Yay, in this reality I'm first!

The performance increase was huge! If you can find and implement 1 or 2 more of those performance boosts of that magnitude we might kill the endgame+war slowdown completely. Keep it up!

I underestimated how big the gameplay difference would be, and got a better appreciation for performance optimizations :)
 

AKronblad

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Yep, agree: performance is vastly improved! :)

But still would like the broken feature of kill_leader = "name" fixed. I know, I'm whining, but the effect worked pre-1.11 and then got broken somehow by someone at Paradox, and I'm basing a lot on that specific effect working in my mod. Furthemore, you included the "remove_opinion and reverse_remove_opinion effects now work again" that you broke in the 1.11.1 hotfix... Maybe the kill_leader is not as severe, but it is in any event an effect that used to work flawlessly that has now been broken. And it is included in three vanilla events.

So please, put in a hotfix and do not wait for 1.12.
 

steveh11

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Definite and very noticeable - and welcome - performance improvement. Thank you!
 

WaltherModel

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How can I get this hotfix, I had previously reverted my game to an older patch so I could finish an ironman which didnt work with an update...now I don't know how to get my game to the most current state?
 

17blue17

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How can I get this hotfix, I had previously reverted my game to an older patch so I could finish an ironman which didnt work with an update...now I don't know how to get my game to the most current state?

Go to steam like you were going to play the game. Right click on eu4 and click properties and then on the update tab choose always keep game up to date under automatic updates and then choose close. Steam will then automatically update your game for the patch. It might take a few minutes. You should see a updating message next to eu4 in steam or a download happening on the bottom of the steam page.
 
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