Well, fixing the:
- You can no longer pick a new idea group of a certain type (ADM/DIP/MIL) if more than 50% of your current groups are of that type.
or making it moddable (or letting us know how to mod it) is not in the hotfix.![]()
- Manual exploration is now enabled for everyone.
It's kinda bad in some situations though.
For instance, if you make a custom Daimyo clan in Japan you wont get to form Japan.
Which kinds sucks.
Hotfix for the 1.10 patch to address some high priority issues, primarily balance problems with Liberty Desire and feedback in regards to exploration. We'll also be looking into ways to improve the exploration interface for the next proper patch.
- Japanese Daimyos no longer start at high liberty desire in 1444.
- After Privilegia is revoked, Imperial vassals will no longer have hundreds of liberty desire from relative power to liege.
- AI now gets the correct amount of attrition.
- Manual exploration is now enabled for everyone.
- Fixed a bug that was causing countries warning you to be called in even when not declaring war on their neighbours.
- Europe will now properly get tradegoods in Custom Setup.
- Fixed some inconsistencies in Aggressive Expansion between tooltip and actual effect.
- Disabled most nation forming decisions for Custom Nations to prevent player-made AI nations from tag switching.
- Consolidate Regiments button will correctly enable to let you maximize the number of full strength regiments (as it was before).
why would you make a custom nation only to switch to a boring vanilla one?
Both... we felt it was mostly just confusing to the player to have decisions like Form Prussia when it wouldn't switch ideas.
You can mod them back in if you want.
So there is still a reason/sense to do the Explorer missions/auto-exploring?
Huh? Why wouldn't it change the ideas?
Amazing hustle on this one. Thanks and good work.
Why go through the effort of making your own unique set of national ideas if you're just gonna replace them with a formable nation's?
Unless you wanted to give yourself the junkiest idea set possible and get a ton of land for free, switching out of your bad idea set into one that's not terrible.![]()
Unless you wanted to give yourself the junkiest idea set possible and get a ton of land for free, switching out of your bad idea set into one that's not terrible.![]()
It's kinda bad in some situations though.
For instance, if you make a custom Daimyo clan in Japan you wont get to form Japan.
Which kinda sucks.