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unmerged(14102)

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Ackillez said:
V nice, seems to have a few issues though.

Convoy automation seems to have been broken a bit. Seems to be unable to supply my offensive in northern China with oil even when there's plenty in stock in Tokyo (no convoy is ferrying oil to the deposit the offensive is supplied from).

Auto-IC distribution seems to have changed a bit, it now makes supplies priority 1 even if you tell it to prioritize upgrades, production and reinforcements (it tried to give me insufficient IC for production and 0 for upgrades while keeping supplies fully covered).

Will post more as I come across them.
Supplies are prioritised until there is about 2000 or so, then it will back off. money is the same, but to about 200 IIRC.
 

unmerged(14102)

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Long Lance said:
Hmmm, mysterious. I just checked it for SOV and USA, can change Naval doc path for SOV, land doc path for USA.

Perhaps it hast something to do with being India in 1936? Did you mod something to play as India in 1936?

I agree. He may need to re-install as this works fine for me. I can change tech paths per design with no issue.
 

unmerged(14102)

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Moving ships to Pearl: you need to wait at least 2 days before oil will show up. Takes one day for th eAI to reconginize it needs it, and then one more day for hte oil to get on a transport and cycle through.

Be glad that supplies aren't real-time 'cause it is longer than 2 days transport from San diego to Pearl. :)
 

Markusw7

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without owning DDA yet it would seem to me that the event where japan can puppet china would annex nationalist china and create a puppet nanking china thereby sidestepping the annex - reload - puppet leader situation and the AI files that stop china trading with japan.
 

Pharm

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A question from one of THOSE people that waited till this patch came out. Is this patch incorporated in the DDA $4 download, or do we have to buy the buggy version and then patch it?
 

HMS Enterprize

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Pharm said:
A question from one of THOSE people that waited till this patch came out. Is this patch incorporated in the DDA $4 download, or do we have to buy the buggy version and then patch it?

I too have waited before purchasing armageddon...could someone confirm please.

And do we have final confirmation that the naval brigades bug is definately fixed? This was the main thing that kept me from purchasing.
 

GAGA Extrem

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Jeez, forts nerfed again...

...but, ya, nice job :D
 

Matt13333

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Does anyone get some green border on some of the flags for the new nations? I'll try to get a pic in a few minutes.

EDIT:
ScreenSave3g.jpg


Eh, you can't really see it, bit it's there. ;)
 
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Blika said:
I think its a bug, they really wanted to change the supply consumption but changed the firing distance. As you can see:


# 0 - Early Search Radar
model = {
cost = 2
buildtime = 190
manpower = 0.2
surfacedetectioncapability = 1
airdetectioncapability = 1
subdetectioncapability = 0
airdefence = 0
seaattack = 0
convoyattack = 0
subattack = 0
airattack = 0
shorebombardment = 0
distance = 0
supplyconsumption = 0.1
fuelconsumption = 0
upgrade_time_factor = 0.5
upgrade_cost_factor = 1.0
}
# 1 - Late Search Radar
model = {
cost = 2.5
buildtime = 190
manpower = 0.2
surfacedetectioncapability = 2
airdetectioncapability = 2
subdetectioncapability = 0
airdefence = 0
seaattack = 0
convoyattack = 0
subattack = 0
airattack = 0
shorebombardment = 0
distance = 0.2
supplyconsumption = 0
fuelconsumption = 0
upgrade_time_factor = 0.5
upgrade_cost_factor = 1.0
}

Easy to fix though :)

And we can confirm this by noticing that the mistake is only in "naval_radar_l" while "naval_radar_s" makes the change to supply consumption, not distance.
 

CSABadass

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King said:
- Edited and added air, army, navy, unitnames for CSA (kudos to the CSA mod team!).

- Added a lot of unique model names for CSA (kudos to the CSA Mod)

You're very welcome! Quite an honor and thrill for me to be acknowledged and noticed like this.

Keep up the great work!
 

CSABadass

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Pharm said:
A question from one of THOSE people that waited till this patch came out. Is this patch incorporated in the DDA $4 download, or do we have to buy the buggy version and then patch it?

You have to buy the buggy version and then patch it.
 

Dakk

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CSABadass said:
You have to buy the buggy version and then patch it.
Which is exactly how patching works with every game known to man - producers doesn´t send out new copies of the game with every patch (and the patch IS free of charge)...

BTW; great job on the patch, time to get a'playing with the navalbrigades!
 

Pharm

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Dakk said:
Which is exactly how patching works with every game known to man - producers doesn´t send out new copies of the game with every patch (and the patch IS free of charge)...

Usually true, but since the original of DDA is only available via download it wouldn't take much too just update that version too for new buyers. Such was my thought.

Scott
 

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Okay is this a simple place the exe file in the Armageddon folder, click on it and it will install the files or do we need to place it else where or what?
 
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