[1.1 Beta](3613) Creature weapons fired at creatures report 100% accuracy

  • We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

OdinTGE

Colonel
64 Badges
Oct 29, 2011
983
550
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Holy Knight (pre-order)
  • Cities: Skylines Deluxe Edition
  • Stellaris: Synthetic Dawn
  • Tyranny - Tales from the Tiers
  • Warlock 2: Wrath of the Nagas
  • Europa Universalis IV: Res Publica
  • Magicka
  • Heir to the Throne
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Divine Wind
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Crusader Kings II
  • Stellaris: Humanoids Species Pack
  • Crusader Kings II: Reapers Due
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines - Mass Transit
  • Crusader Kings Complete
  • Cities: Skylines - Green Cities
  • Tyranny - Bastards Wound
  • Age of Wonders III
  • Stellaris Sign-up
  • Stellaris
  • Crusader Kings II: Conclave
  • Cities: Skylines - After Dark
  • Crusader Kings II: Horse Lords
  • Pillars of Eternity
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Pre-order
  • Stellaris: Nemesis
  • 500k Club
  • Warlock 2: The Exiled
  • Europa Universalis III Complete
  • Europa Universalis III Complete
I have tested with Cloud Lightning, Red Shard Throwers, and Yellow Shard throwers.

If you fire creature weapons at creatures the combat log reports 100% accuracy. The weapons are still missing sometimes (confirmed repeatedly while running at slow). You can visually see the misses and enemy HP does not drop. It seems to just be a reporting error.

Creatures using creature weapons works fine.
Normal researched weapons vs. creatures works fine.
Creature weapons vs. non-creatures (tested with attackallfleets) works fine.
 
Last edited:
Upvote 0