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kmdietri

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Every Tank model and every SP Anti-Air model in game is getting a 50% boost to soft attack in the Division designer, compared to what it says it should have on the tech page and the production que.

I made another thread here with lots of screenshots, but I thought I'd clean it up in one thread.

https://forum.paradoxplaza.com/foru...-tanks-showing-stats-for-light-tank-i.952967/

This post might show a solution, but the mismatch is only showing for tanks and sp anti-air.

http://forum.paradoxplaza.com/forum...-stats-for-light-tank-i.952967/#post-21505008

Here's an example screenshot.

Modern Tank.png
 
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vector1

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I can resolve this for you as a feature rather than a bug.

Tank divisions inherently have a boost to equipment soft attack, and given how the game works with classes, this stacks on top of the base soft attack.

Code:
    medium_armor = {
        sprite = "medium_armor"
        map_icon_category = armored
        priority = 2502
        active = yes
       
        type = {
            armor
        }
       
        group = armor
       
        categories = {
            category_tanks
            category_front_line
            category_all_armor
            category_army
        }

        combat_width = 2

        need = {
            medium_tank_equipment = 50
        }
        manpower = 500
        max_organisation = 10
        max_strength = 2
        default_morale = 0.3
        training_time = 180
        weight = 1.25
        supply_consumption = 0.22

        #Tanks are awesome
        soft_attack = 0.5