Culture specific buildings does not disappear unless you build over them after culture shift.
Culture specific buildings does not disappear unless you build over them after culture shift.
all three! +3!!Any improvements to the UI that lessen the tedious tasks:
1. Auto invite all to plot. Bonus: When you click the button you get list of the people to be invited with option to remove who you don't like (alcoholic imbeciles).
2. Filter characters by "Will accept invitation to our court". Or at least put the thumb indicator somewhere in the list.
3. Some way to get a list of my kinsmen and filter it by: married, landed. So keeping a healthy dynasty isn't a chore.
Any improvements to the UI that lessen the tedious tasks:
1. Auto invite all to plot. Bonus: When you click the button you get list of the people to be invited with option to remove who you don't like (alcoholic imbeciles).
2. Filter characters by "Will accept invitation to our court". Or at least put the thumb indicator somewhere in the list.
3. Some way to get a list of my kinsmen and filter it by: married, landed. So keeping a healthy dynasty isn't a chore.
Care to elaborate?Or, how about this? They disappear if the province gets a new conquest culture, but not if a foreign ruler takes the throne peacefully. That mechanic is already in the game.
I would like to see changes to the spymaster reports plot dialog. Currently there appear portraits of the plotter and the spymaster, and I would like to see the portraits change to plotter and target.
If portraits of plotter and target were displayed it would make it much easier to decide whether to intercede or give tacit support.
The spymaster's portrait is useless. The plotter's portrait is fine as I can see what our relationship is, but otherwise one needs to go to the intrigue dialog to see the portrait of the target. That action often takes several mouse clicks and scrolling down a long list, and as such is a waste of time.
Care to elaborate?
Oh, sorry if I wasn’t clear. Right now, as I understand it, there’s a “conquest culture” mechanic in the game: if a relative with a different culture inherits the throne, he won’t start resettling the capital with his culture and won’t get the foreign conquerer relationship penalty. If you conquer another piece of territory, you do. So, the game could use that same mechanic: a foreign conquest destroys culture-specific buildings, but a foreign ruler doesn’t. Although it makes sense that he can only build his own.
Historical example too late, do you know an example from the game's period? But the idea has merit...
You say yourself that historically the stability of the state didn't demand it. Now gameplay-wise, the stability drops if you're wrong culture. Even if a Dane ascends the Norwegian Throne (shouldn't be a big deal) the nation falls into chaos. Something needs to be changed. Even though it might not be historical, it's is the best solution to fix that problem.In the game's time period, it was far from necessary for rulers to have the same culture as their subjects, because the stability of the state or the legitimacy of the state was not tied up into the nationalistically based notion of national self determination. It was perfectly natural for a frank (as they would have been known as in eastern europe) to be King of Jerusalem or Hungary, or Dukes of the Greek Crusader states.
Sure it happened that the conquered peoples assimilated their rulers, i think England would be the best example, although the end product was more of a melting pot than a direct continuation of the starting point, but that would not warrant a button that instantly changes the culture of the ruler.
So the suggestion receives a no from me.
You say yourself that historically the stability of the state didn't demand it. Now gameplay-wise, the stability drops if you're wrong culture. Even if a Dane ascends the Norwegian Throne (shouldn't be a big deal) the nation falls into chaos. Something needs to be changed. Even though it might not be historical, it's is the best solution to fix that problem.
PS: Most of Williams vassals were Normans. I dare say the argument is invalid.