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Thure

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I want co-rulers! I was really common at this time to have two or more rulers at the same time (Like in the Margraviate of Brandenburg).

And I still want that vasallage should be depent on the title not at the character (So... Normandy is Vasall of France and England is indepentend but both a ruled by the same king. Or Richard, 1st Earl of Cornwall. He was Holy Roman King and Earl of Cornwall at the same time... So Cornwall would be Vasall of the English Crown and the Holy Roman Empire would be indepentend.)

The Jure uxoris would be also nice to include someway.
 

Sleight of Hand

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And I still want that vasallage should be depent on the title not at the character (So... Normandy is Vasall of France and England is indepentend but both a ruled by the same king. Or Richard, 1st Earl of Cornwall. He was Holy Roman King and Earl of Cornwall at the same time... So Cornwall would be Vasall of the English Crown and the Holy Roman Empire would be indepentend.)
That would be the best possible thing to happen to CK II ever, but sadly I just can't see it being implemented.

No more Cornwall as part of the HRE...
 

Thure

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That would be the best possible thing to happen to CK II ever, but sadly I just can't see it being implemented.

No more Cornwall as part of the HRE...

Yes, I think also it wouldn't happen... But I wish it. :D In my mod I have the same problem with the Trencavels. Bernard Ato IV was with Carcassonne, Béziers, Agde and Razè vasall of the counts of Barcelona. But his other holdings, Albi and Nîmes, were de facto vasalls of the Count of Toulouse.
 

Sleight of Hand

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By the way, I've had several ideas on the subject of co-rulers and in fact started a thread about it some time ago, though I can't find it now. Anyway, my current mindset is that it should be a unique grantable title (like Despot for the Byzantines) and give that character a major prestige boost and a strong claim to your kingdom and the equivalent of the 'Born in the Purple' trait, meaning that whoever you choose to be your co-ruler will be your heir (overriding the normal succession) -- but of course there'd have to be criteria for who you could make co-ruler, and it shouldn't normally be able to override primogeniture. Normally the eldest son or brother (if he had no or very young sons) of a monarch was made co-ruler and so it would need to avoid being 'gamey' by basically working like elective monarchy. That's not what it's about.

Incidentally, you could use a similar title to represent the King of the Romans, whereby the ruling Emperor can designate his heir as King, giving him more prestige and gold but no actual land.

I'm not sure what the exact criteria for these ought to be, though, and they wouldn't count among the regnal numberings of ruling monarchs. It's totally historical, though, and would let us represent people like Henry the Young King and other people crowned in their own lifetime (and treated as kings) in CK II.
 

Jeltz

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I want co-rulers! I was really common at this time to have two or more rulers at the same time (Like in the Margraviate of Brandenburg).

I apporve!

And I still want that vasallage should be depent on the title not at the character (So... Normandy is Vasall of France and England is indepentend but both a ruled by the same king. Or Richard, 1st Earl of Cornwall. He was Holy Roman King and Earl of Cornwall at the same time... So Cornwall would be Vasall of the English Crown and the Holy Roman Empire would be indepentend.)

This confused me a lot when I first played CK2. I did not get why I could not have multiple lieges. Or be a king and at the same time vassal to another King as a Duke.

The Jure uxoris would be also nice to include someway.

No idea how this would be included. Would this be another option to succession laws?
 

BritNavFan

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Because Byzantium's an Empire, you can kind of sort of improvise this by creating the title "King of Greece." As long as you just give it to your heir, it's pretty nice (what could possibly go wrong with that?) It would be better for it to be a designed feature, certainly.

While the co-rulership would usually go to a close relatives, there are counter-examples, e.g. Romanos Lecapenos and Constantine Porphyrogenitus.

By the way, I've had several ideas on the subject of co-rulers and in fact started a thread about it some time ago, though I can't find it now. Anyway, my current mindset is that it should be a unique grantable title (like Despot for the Byzantines) and give that character a major prestige boost and a strong claim to your kingdom and the equivalent of the 'Born in the Purple' trait, meaning that whoever you choose to be your co-ruler will be your heir (overriding the normal succession) -- but of course there'd have to be criteria for who you could make co-ruler, and it shouldn't normally be able to override primogeniture. Normally the eldest son or brother (if he had no or very young sons) of a monarch was made co-ruler and so it would need to avoid being 'gamey' by basically working like elective monarchy. That's not what it's about.

Incidentally, you could use a similar title to represent the King of the Romans, whereby the ruling Emperor can designate his heir as King, giving him more prestige and gold but no actual land.

I'm not sure what the exact criteria for these ought to be, though, and they wouldn't count among the regnal numberings of ruling monarchs. It's totally historical, though, and would let us represent people like Henry the Young King and other people crowned in their own lifetime (and treated as kings) in CK II.
 

Aardvark Bellay

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This confused me a lot when I first played CK2. I did not get why I could not have multiple lieges. Or be a king and at the same time vassal to another King as a Duke.

This had been discussed pre-release, but they didnt include it. They either had problems to integrate it with a proper mechanism or for balance reasons.
Not sure if Doomie actually gave a reason. He mentioned IIRC that he wanted it included , but somehow it didnt work out the way they had hoped.
If I remember correctly.

Still, it would be fascinating and hopefully great if they made that work.
Though probably confusing for noobs and maybe one reason why they canceled it.
Probably they were afraid that it could be too confusing and complicated and IIRC their aim was to attract new gamers to CK2 and Paradox and not to scare them away.
On the other hand, HOI was complex as well and and scared some noobs, but rather sucked them in and quite a success nevertheless as i understand.
 

Jeltz

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Still, it would be fascinating and hopefully great if they made that work.
Though probably confusing for noobs and maybe one reason why they canceled it.
Probably they were afraid that it could be too confusing and complicated and IIRC their aim was to attract new gamers to CK2 and Paradox and not to scare them away.
On the other hand, HOI was complex as well and and scared some noobs, but rather sucked them in and quite a success nevertheless as i understand.

The current setup confused me at first since to me all the current inheirtance out of realms is weird, but then I have no illusion of being the average new player. :)

EDIT: Nice to know Paradox wanted to include it in the game though. Gives me some hope.
 

cybrxkhan

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Maybe they'll have multiple lieges in CKIII/CK3. HOpefully they will. But otherwise I think it probably won't happen for CKII, it's just too drastic a change.
 

unmerged(602449)

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Likely a DLC but...an earlier start date. Lots of interesting things happened earlier in the 11th century. I know the "Crusader" part of the title suggests a start close to the Crusades but 1066 is an arbitrary 30 years early.
 

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Likely a DLC but...an earlier start date. Lots of interesting things happened earlier in the 11th century. I know the "Crusader" part of the title suggests a start close to the Crusades but 1066 is an arbitrary 30 years early.

It most certainly is not. William had papal support because he promised to bring the saxon church in line, before the conquest the saxon church was rather autonomous.

What i'd like to see?

1. Naval Combat
2. More melting pots
3. Cultural Integrity; If I play Byzantium and win the Seljuk invasion, armenian culture should not dissappear by 1100
4. The ability for emperors to cast a vote in a vassal kingdom with elective succession
 

generalolaf

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Culture should spread slower. I'm getting tired of seeing German-culture Italy, Sicily and the Balkans by 1300.
 

the kookaburra

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I would like the buttons on the county screen for raising levies to be more clearly identified raised or not.
Currently the dark brown and grey are too close for easy reference.
 

riadach

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I want co-rulers! I was really common at this time to have two or more rulers at the same time (Like in the Margraviate of Brandenburg).

I was thinking it would be a good idea to be able to partition kingdoms/duchies as well.

I also think it would be fun if you could join all factions within the same dejure kingdom as yourself, or join any factions in a kingdom in which your Spymaster is plotting.
 
Last edited:

cybrxkhan

Going to Scarborough Fair
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Jul 14, 2012
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Yeah thanks... I may have worked that out already.

The reason I'd like random starting dates on the opening menu is for variety.

What you could do is just find a random number generator (like the one here) and use it to generate a random number between 1066 and 1337. ;)
 

unmerged(169164)

Lt. General
Sep 26, 2009
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A more elaborated court system.

Courtiers should be a drag on revenues (incidence on invite to court, ban from court etc) Maintaining a large court should reflect on prestige etc

Would help to give more substance when playing at small level and as a smal vassal.
 

unmerged(55459)

Sergeant
Apr 4, 2006
60
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Finish the african part of the map already. It looks just so... unfinished. Seriously :huh:

pagans need to be made stronger somehow. At least so they can survive longer than 20 years.

Option to support partisan uprisings in foreign realms (big fun in EU3 :laugh:).

While on bride search menu, option to not only sort, but also to filter. Like, show only catholic italian chicks and so on.

Id also like my council members to actually give useful advises every now and then. Like who I should kill or marry to get titles, which plots would be more succesful and stuff like that. They also should be doing stuff on their own, like researching technology and so on, without having me telling em every time. Thats just tedious micromanagement.