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unmerged(86927)

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New exe in AoDGame.zip from the first post, please update your current games. Sorry about so many versions, but I'm still tracking the source of the random crashes.
 

Pioniere

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event 391 has a trigger
Code:
		NOT = { 
			control = { province = 19 data = GER }
			}
Could you please run a test with GER replaced by -3 ?
-> -3 should be country receiving event or ally

I will see what I can do.
 

Pioniere

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While we're at it, I think the picture for the event should be changed, too (don't know what's the relation with Hess).

c4fmx7irya1j67d77.bmp

we can use this picture and call it hess or last filght.
 

Denniss

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Attached files: Continuing pangs 06/1941 save from another post which crashed for me somewhere in July 1941, no problems during autosaves or manual saves. Crash is not repeatable.

The other file is an AI event correction
Code:
AI event files
	wrong use of backslash \ instead of slah / in targetting switch ai files
	install a gap of 10 manpower so max_factor ai switches don't fire back and forth
	install local flags for max_factor events so they won't fire every day if already active
 

Attachments

  • Files for Aod 108 beta5 v3.rar
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  • crashsave.rar
    741,4 KB · Views: 18

froglegs

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Concerning random game crashes -- It is my observation that most of my random game crashes while playing as human USA happen when auto initiate trade is turned on. If it is turned off, then NO -- repeat NO-- crashes are seen ever!
 

Pioniere

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I got a crash when I scroll down liberation section of countries. This have been a cash before. I think it was something about a text line under Russia. gunman_ can you use the Rudolf Hess picture I made?
 

Mr_B0narpte

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Stupid question here, but what am I supposed to download to play this beta? I know it goes vanilla AoD/1.08Beta/Beta5, are Denniss' versions included in Beta 5 or would I install them on top?
 

Mr_B0narpte

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Ah ok thanks.
 

unmerged(86927)

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I'm sorry to say but I will stop hunting down the crashes. It appears the engine is too unstable when changing the compiler and SDKs and I will spend most of the time looking for solutions for crashes instead of addressing known issues or adding new features. This is taking a lot of effort and is no longer fun. I see two ways of continuing this endeavor, either someone from the original team will build the code with their setup or someone else will pick up and try to increase the stability of the code on more recent compilers, but I highly doubt the second option because it will be a lot of work for no visible result.
 

Pioniere

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Yes but I thought the liberate-carsh was fixed. I hope it can be fixed in 1.8

*I get a CTD when I scroll over the Russian flag in the liberation section*
 
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