Description: I play in multiplayer (steam) with my friend. He is server, i am a client. Each time i researching amoebas/crystals/mining drones etc technologies i immediatly got desynced (pause not working, time not go, 3 days difference between players). Desync happens only with this techs and only in multiplayer, all other techs works fine. Desync happens when i click on choice button in research results, if i dont close the window, game works fine! We tried many variations, but after loading new save file i got research results window again and then - desync.
How we "fixed" the problem - i'm loading latest save file in multiplayer (alone), research technology, close window, waiting some days, then saving. After that i send my save file to friend and he creates mp game from my save. Why i'm not creating the game myself - because for some reasons game freezes at 0% while save transfer, but this is another problem.
This happens 3 times already, but all in early-mid game. Now (save file) we played almost 100 years and game works fine (because i cant complete void clouds tech for other reasons).
Friend dont have this problem (mb because he is server).
I dont found any error logs, they are all empty.
My suggestions - something with synchronization research results, when bonuses applies to my empire. Or with transfering this data to the server.
Game speed - normal, standard galaxy (600 stars, 17 empires etc). All other games in mp works fine (not the internet issue). Game language - russian. Game download region - same (Moscow).
PC specs - Windows 7 x64, i5 2400 (3.1 Ghz), 8 GB RAM, AMD Gigabyte 6870 1 GB, Seagate 750 Gb 7200, 1920x1080, borderless window.
Internet - ADSL 8 Mbit down/1 Mbit up.
p.s. already sent this to support, but finally found place to post in forums.
p.p.s. sorry for my english
UPD - new desync with this save, happens immediatly after trying to save new battleship preset.
How we "fixed" the problem - i'm loading latest save file in multiplayer (alone), research technology, close window, waiting some days, then saving. After that i send my save file to friend and he creates mp game from my save. Why i'm not creating the game myself - because for some reasons game freezes at 0% while save transfer, but this is another problem.
This happens 3 times already, but all in early-mid game. Now (save file) we played almost 100 years and game works fine (because i cant complete void clouds tech for other reasons).
Friend dont have this problem (mb because he is server).
I dont found any error logs, they are all empty.
My suggestions - something with synchronization research results, when bonuses applies to my empire. Or with transfering this data to the server.
Game speed - normal, standard galaxy (600 stars, 17 empires etc). All other games in mp works fine (not the internet issue). Game language - russian. Game download region - same (Moscow).
PC specs - Windows 7 x64, i5 2400 (3.1 Ghz), 8 GB RAM, AMD Gigabyte 6870 1 GB, Seagate 750 Gb 7200, 1920x1080, borderless window.
Internet - ADSL 8 Mbit down/1 Mbit up.
p.s. already sent this to support, but finally found place to post in forums.
p.p.s. sorry for my english
UPD - new desync with this save, happens immediatly after trying to save new battleship preset.
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