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ElectroEsper

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Aug 16, 2015
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Can confirm.
A trigger is not firing, specificaly this one :

Code:
# Infested to Barren after Orbital Bombardment
planet_event = {
    id = crisis.200
    hide_window = yes
  
    is_triggered_only = yes
  
    trigger = {
        is_planet_class = pc_infested
    }
  
    immediate = {
        destroy_colony = yes
        set_planet_max_health = 0
        random_list = {
            50 = { change_pc = pc_barren }
            50 = { change_pc = pc_barren_cold }
        }
    }
}


The only way to "win" is by quarantine of every single planet they occupy...
Does for interesting role-play, but still a bug.
 

XCOMMAN

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Can confirm.
A trigger is not firing, specificaly this one :

Code:
# Infested to Barren after Orbital Bombardment
planet_event = {
    id = crisis.200
    hide_window = yes
 
    is_triggered_only = yes
 
    trigger = {
        is_planet_class = pc_infested
    }
 
    immediate = {
        destroy_colony = yes
        set_planet_max_health = 0
        random_list = {
            50 = { change_pc = pc_barren }
            50 = { change_pc = pc_barren_cold }
        }
    }
}


The only way to "win" is by quarantine of every single planet they occupy...
Does for interesting role-play, but still a bug.
You just need to modify the event, remove the trigger only, and addfortification_health = 0

The thing that is broken is the trigger for the event on common/00_on_action.txt

https://forum.paradoxplaza.com/forum/index.php?threads/fix-for-prethoryn.930418/