• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Amightypie

Major
87 Badges
Mar 20, 2014
797
1.918
  • Hearts of Iron IV: No Step Back
  • Europa Universalis IV: Rights of Man
  • Island Bound
  • Stellaris: Nemesis
  • Hearts of Iron IV: By Blood Alone
  • Victoria 3 Sign Up
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris
  • Europa Universalis IV: Mare Nostrum
  • Cities: Skylines - Snowfall
  • Surviving Mars
  • Age of Wonders III
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II
  • Stellaris: Humanoids Species Pack
  • Steel Division: Normand 44 - Second Wave
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Green Cities
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - After Dark
  • Crusader Kings II: Jade Dragon
  • Steel Division: Normand 44 Sign-up
  • Stellaris: Apocalypse
  • Stellaris: Leviathans Story Pack
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - Mass Transit
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Third Rome
  • Hearts of Iron IV: La Resistance
  • Cities: Skylines - Natural Disasters
  • Crusader Kings II: Holy Fury
  • Stellaris: Necroids
  • Battle for Bosporus
  • Stellaris: Distant Stars Pre-Order
  • Crusader Kings III
  • Stellaris: Federations
  • Prison Architect: Psych Ward
  • Stellaris: Lithoids
  • Stellaris: Synthetic Dawn
  • Crusader Kings II: Sons of Abraham
  • Imperator: Rome Sign Up
  • Surviving Mars: First Colony Edition
  • Prison Architect
  • Steel Division: Normandy 44
  • Surviving Mars: First Colony Edition
  • Europa Universalis IV: Dharma
  • Stellaris: Distant Stars
ok so the ai both sector and i imagine standard ai are both moving pops around a planet even tho it is gaining nothing from the move. if you scaled this up to an entire galaxy and each individual sector doing this you could find not only performance issues but also the ai just wasting time in moving pops around.
c0VfuTb.jpg
tGL19Uv.jpg
Iu8Zx5a.jpg
 
Upvote 0

Chandika

PDS Dev Team
37 Badges
Sep 15, 2014
298
268
  • Crusader Kings II: Charlemagne
  • War of the Vikings
  • War of the Roses
  • Warlock 2: Wrath of the Nagas
  • Warlock 2: The Exiled
  • Victoria 2
  • Europa Universalis IV: Res Publica
  • Majesty 2 Collection
  • Majesty 2
  • Magicka
  • Leviathan: Warships
  • Knights of Pen and Paper +1 Edition
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Dungeonland
  • Europa Universalis III
  • Europa Universalis IV
  • Europa Universalis IV: Wealth of Nations
  • The Showdown Effect
  • Warlock: Master of the Arcane
  • Magicka: Wizard Wars Founder Wizard
  • Mount & Blade: Warband
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Paradox Order
  • Stellaris
  • Stellaris Sign-up
  • Stellaris - Path to Destruction bundle
Hey, thanks for your report! We are aware of this issue and we're working on a fix now. Hopefully it will be fixed soon!