• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Hearth

Baron of Brownies
45 Badges
Sep 13, 2009
265
3
  • Crusader Kings II
  • Stellaris - Path to Destruction bundle
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Hearts of Iron Anthology
  • Supreme Ruler 2020
  • Sengoku
  • Semper Fi
  • Rome Gold
  • Europa Universalis III Complete
  • March of the Eagles
  • Magicka
  • Heir to the Throne
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Divine Wind
  • Europa Universalis III Complete
  • Europa Universalis III: Chronicles
  • Europa Universalis III
  • Deus Vult
  • Europa Universalis III Complete
  • Stellaris: Synthetic Dawn
  • Stellaris: Federations
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Stellaris: Distant Stars
  • Stellaris: Megacorp
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Hearts of Iron IV: La Resistance
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Stellaris
  • Mount & Blade: Warband
  • Crusader Kings II: Holy Knight (pre-order)
  • 500k Club
  • Victoria 2
  • Imperator: Rome
I'm pretty sure this is something that is not affected by patch version.

In the file directory C:\Program Files (x86)\Steam\SteamApps\common\Hearts of Iron IV\common\units\names, you have the lists for names when it comes to Unique Unit names, with ships having been added by Paradox. The ship names work as intended.

However for ground units it does not. I have included the base code here.

Code:
    infantry = {
        prefix = ""
        generic = { "Strelkovaya Diviziya" }
        generic_pattern = "UNIT_GENERIC_NAME_SOV"
        unique = {}
    }

When attempting to change the generic name, in the case of the US from 'Mountaineer-Division'
to 'Mountain Division' (historically accurate), the change does not go through to the game.
Nor does adding division names under the 'unique = {}' code ( unique = { "10th Mountain Division" }.

I have no issue setting up my own historical names for every country I play - I did so for HoI3 as I noticed way to many mistakes - but it does not work regardless.

(The generic_patterns I have not been able to find what they entail, or their location, so I do not know if they are functioning or not)
 
Upvote 0