• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

RedTemplar

Diagnosed Megacampaign Addict
87 Badges
Mar 10, 2010
2.681
2.063
  • Crusader Kings II
  • Europa Universalis IV: Third Rome
  • Tyranny: Archon Edition
  • Europa Universalis IV: Rights of Man
  • Stellaris: Synthetic Dawn
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Mare Nostrum
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Semper Fi
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Iron Cross
  • Heir to the Throne
  • Hearts of Iron III
  • Europa Universalis IV: Wealth of Nations
  • Hearts of Iron II: Armageddon
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis III Complete
  • Hearts of Iron IV: Cadet
  • Victoria 2
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • 500k Club
  • Europa Universalis III Complete
  • Europa Universalis IV: El Dorado
  • Hearts of Iron IV: Colonel
  • Europa Universalis IV: Common Sense
  • Stellaris Sign-up
  • Europa Universalis III Complete
  • Europa Universalis IV
  • Stellaris: Galaxy Edition
  • Stellaris
  • Crusader Kings II: Way of Life
  • Hearts of Iron IV: No Step Back
  • Europa Universalis IV: Cossacks
Hey guys -- I'm attempting to mod the health of stations to increase them, as I've seen in some mods on Steam. However, after changing their "max_hitpoints" line to a higher number, in-game they are still showing up with the default health values. Is there another line I need to mod in order for this to take effect?
 

RedTemplar

Diagnosed Megacampaign Addict
87 Badges
Mar 10, 2010
2.681
2.063
  • Crusader Kings II
  • Europa Universalis IV: Third Rome
  • Tyranny: Archon Edition
  • Europa Universalis IV: Rights of Man
  • Stellaris: Synthetic Dawn
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Mare Nostrum
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Semper Fi
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Iron Cross
  • Heir to the Throne
  • Hearts of Iron III
  • Europa Universalis IV: Wealth of Nations
  • Hearts of Iron II: Armageddon
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis III Complete
  • Hearts of Iron IV: Cadet
  • Victoria 2
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • 500k Club
  • Europa Universalis III Complete
  • Europa Universalis IV: El Dorado
  • Hearts of Iron IV: Colonel
  • Europa Universalis IV: Common Sense
  • Stellaris Sign-up
  • Europa Universalis III Complete
  • Europa Universalis IV
  • Stellaris: Galaxy Edition
  • Stellaris
  • Crusader Kings II: Way of Life
  • Hearts of Iron IV: No Step Back
  • Europa Universalis IV: Cossacks
Actually, I think the problem is something different. As a test, I moved a custom namelist that was previously in the main game directory and was working fine, and I moved it into my mod folder. Although I see my mod in the Stellaris launcher, it appears as if the game isn't reading any of the files in the mod.