Congratulations on introducing THE most ridiculous 0 economy exploit with this new update paradox.
Machine Empire + Cataclysmic processing eliminates the need for minerals all together for your beloved alloys as a machine. Whats the drawback you ask? NOTHING...nada, none, de nada. You get unhappy bio pops, less bio pop growth and beware....less bio pop production. Which means you can magically transform nothing into alloys. You can ignore food alltogether and dominate the game completely.
If this new dev team is meant to balance the game, they need to adress the penalties for not having ressources ASAP. A sneaky player can prevent being discovered doing this for a long time...
We really need updated penalties for not having the ressources you need based on the actual circumstances, races, ethics, civics and such. They need to hurt.
Machine Empire + Cataclysmic processing eliminates the need for minerals all together for your beloved alloys as a machine. Whats the drawback you ask? NOTHING...nada, none, de nada. You get unhappy bio pops, less bio pop growth and beware....less bio pop production. Which means you can magically transform nothing into alloys. You can ignore food alltogether and dominate the game completely.
If this new dev team is meant to balance the game, they need to adress the penalties for not having ressources ASAP. A sneaky player can prevent being discovered doing this for a long time...
We really need updated penalties for not having the ressources you need based on the actual circumstances, races, ethics, civics and such. They need to hurt.
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