Hi everybody,
I am recovering some enthusiasm for CORE modding again, though I have not done anything for months. I would like to repost my question of how to continue here.
First of all, this is the 0.62.9 "changelog":
Last changes were done Nov. 14. As you see, it is no big deal to throw it all away and add it to any work that Dec has already done for 0.70. The tech pic has already been posted with a new gfx pack and the models.bmp issue is installer coding rather than any modding. The items by vermin and denniss were posted on the Forum and I have gathered that most of it has been included by Dec.
My own work is extremely limited: the CHI/JAP IC modification lacks elegance, but it fixed most of the observed imbalance, with the reduction in the money penalty for China helping it along a bit later in the game.
So it seems that I have a fileset with very minor changes, which I might or might not publish as 0.62.9. Dec seems to have a far more advanced fileset with the changes posted in the forum already included.
My suggestion would be that I build a new installer based on what Dec has and we go from there.
How about it?
Teg
I am recovering some enthusiasm for CORE modding again, though I have not done anything for months. I would like to repost my question of how to continue here.
First of all, this is the 0.62.9 "changelog":
Code:
Removed one IC from CHI (Chengdu)
Added one IC to JAP (Kanazawa)
Corrected the money cost of three CHI industry move events from -200 to -100 (was incorrect)
Nanking massacre only costs -50 money
Received tech pic 9330 significant field modifications
Vanilla model.bmps with CORE names added so they are correctly shown if not using CORE.
Fra changes by Vermin69:
Reynaud availability changed to 36
Denniss Oct. 25 changes:
Germany: unit placements after Anschluss/End of CZE corrected + removal of dormant PzDiv if their corresponding leichte Divs are not created.
Italy: Blackshirt demobilisation event gets 1% dissent if they aren't demobilized + removal of sleepevent for SCW industrial demobilisation
Last changes were done Nov. 14. As you see, it is no big deal to throw it all away and add it to any work that Dec has already done for 0.70. The tech pic has already been posted with a new gfx pack and the models.bmp issue is installer coding rather than any modding. The items by vermin and denniss were posted on the Forum and I have gathered that most of it has been included by Dec.
My own work is extremely limited: the CHI/JAP IC modification lacks elegance, but it fixed most of the observed imbalance, with the reduction in the money penalty for China helping it along a bit later in the game.
So it seems that I have a fileset with very minor changes, which I might or might not publish as 0.62.9. Dec seems to have a far more advanced fileset with the changes posted in the forum already included.
My suggestion would be that I build a new installer based on what Dec has and we go from there.
How about it?
Teg