RUTHENIA
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Version 1.4
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Steam Workshop Link
ModDB Link
Manual Download
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Version 1.4
==============================
Steam Workshop Link
ModDB Link
Manual Download
This mod dedicated to make playing in Ruthenia region more interesting. For this purpose I'm changing cultures, religions, titles, decision and events.
For most of the content DLC "The Old Gods" is required.
Main features:
- East Slavic tribes have their own cultures.
- East Slavic Culture Conversion process.
- New duchies, kingdoms and empires.
- New decisions and events.
- 2 new feasts for Slavic religion.
- Dieties for Slavic and Norse religions.
- End date moved to 6.28.1569.
- East Slavic cultural names for titles.
Detailed features
- End date moved to 6.28.1569 (Date of Union of Lublin and creation of Commonwealth).
- 9 east slavic tribes instead of 5 (4 of them don't exist at the start but can be created via decisions). East tribes have their own cultures.
- 12 new east slavic cultures: Ulich, Polianian, Volhinian, Dregovich, Severian, Radimich, Vyatich, Ilmen Slav, Krivich, Ruthenian, Ukrainian and Rusyn.
- East Slavic cultural names for titles.
- Empire of Russia split in Rus and Siberia.
- Titular empire of Commonwealth.
- Kingdoms of Ruthenia and Rus replaced by Kiev, Novgorod and Vladimir.
- Formable kingdom of Carpathian Rus. After creation it will become de jure part of empire of Carpathia.
- Titular Kingdoms of Galicia-Volhyinia and Crimea.
- Part of duchy of Moldau separated into duchy of Bessarabia.
- Part of duchy of Crimea now known into duchy of Lower Dniepr.
- Duchy of Cherson integrated into Crimea.
- County of Tmutaracan moved to duchy of Azov.
- New decisions and events.
- 2 new feasts for Slavic religion.
- All Slavic and Norse rulers can choose one of four deities as the primary one to receive opinion boost and some other bonuses.
- Not reformed pagan emperor of Rus can convert into Christianity or Islam.
- East Slavic Culture Conversion system (Details under the spoiler).
- First wave of conversion in 867-967. Conversion of all tribal cultures into Ruthenian.
- Each tribal culture can be saved from assimilation into Ruthenian by this conditions: tribal duchy title still exist; tribal duchy title still controlled by a character with appropriate tribal culture (tribe of Ilvem Slavs by Ilmen Slav character, for example).
- If previous conditions are TRUE than capital province's culture converting back to tribal.
- If conditions are FALSE then tribal duchy title removes and all characters and provinces with this tribal culture converting into Ruthenian.
- Second wave of conversion in 1250-1400. Conversion of Ruthenian into Ukrainian (in de jure kingdom of Kiev or under control of ukrainian ruler), Russian (in de jure kingdom of Muscovy or under control of russian ruler) and Rusyn (in de jure duchis of Nyitra, Ungvar, Moldau and Transilvania or under control of rusyn ruler).
Checksum: XMJR
Compatible with 2.2 patch.
Replaced files:
Compatible with 2.2 patch.
Replaced files:
- common/culture/00_cultures.txt
- common/landed_titles/landed_titles.txt
- common/on_actions/00_on_actions.txt
- common/defines.lua
- common/defines.txt
- events/culture_conversion_events.txt
- events/misc_old_gods_events.txt
- history/characters/russian
- history/provinces/ 401,402,406-410,412-415,417-419,534-536,541,545-555,567-578,580-587,598,933,934
Changelog
Version 1.1:
Version 1.2
Version 1.3
Version 1.4
- Fixed bug regarding germanic names of Kiev and Novgorod.
- Fixed bug regarding missed icons for new decisions.
- 4 new general events.
- 2 new events for pagans.
- Titular empire of Commonwealth. To form it you need to control kingdom titles of Poland and Lithuania.
- Slavic rulers can choose Dazbog, Jarilo, Lada or Perun as their primary deity to receive opinion boost and little bonuses.
- New culture for second East Slavic Culture Conversion wave - Rusyn.
- De jure kingdom of Carpathian Rus that doesn't exist at the start. To form it Rusyn character needs to totally control one of this duchies: Nyitra, Ungvar, Moldau or Transilvania. After creation all 4 duchies will become de jure parts of new kingdom.
- New cultural names for some titles.
- Duchy de jure assimilation reduced from 100 years to 75.
- Titular title creation cost reduced from double to normal.
- Added east slavic cultural title names (such as Grand Principality instead of Kingdom, Boyar instead of Baron, etc.)
- Added 2 new feasts for Slavic religion: Kupala and Koliada.
- Jarilo Feast moved from May-July to April-May.
- Not reformed not Tengri pagan emperor of Rus has a decision to start religion reform and change religion to Catholic/Orthodox/Shia/Sunni.
- Norse rulers can choose Odin, Thor, Freyja or Loki as their primary deity to receive opinion boost and little bonuses.
- Changes "Hard Times Have Come" description.
- New CoA for Kingdom of Kiev.
- Culture conversion's first wave's mean_time_to_happen reduced from 1000 to 800 months.
- Changed icon for Slavic diety trait.
- Corrected Lithuanian name for Commonwealth.
- Fixed wrong pictures for some events.
- Added tooltip for event RUTH.100 (Additional tribute from vassals).
- Fixed event RUTH.101 (Additional tribute from province).
- Fixed event RUTH.107 (Comet).
- Reduced amount of cash you can get at the end of Koliada.
- Returned East SLavic unique buildings.
- Fixed East Slavic cultural names for some titles.
- Added dynasties for new cultures.
- Name of kingdom of Muscovy changed to Vladimir.
- Fixed some localisations.
- Mod compatible with DLC Charlemagne and patch 2.2.
- De jure dukes in Empire of Rus in 769 and 867 bookmarks replaced with titular tribal dukes.
- Volhynian, Polianian, Dregovichian, Radimichian, Vyatichian, Krivian and Ilmen Slavian tribes in 769 bookmark. One Ulich province controlled by Magyars.
- Fixed names for East Slavic Tribes.
Feel free to leave your comments, questions, suggestions and criticism below.
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