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Large LW losses should be either too aggressive settings or too bad techs ...
Sorry, I don't follow. What is this LW about?
Regarding the last part of your comments, I agree and I always try to have the FTRs up-to-date. But when it is 1 vs 1 and that the other side are B-17 "flying fortress" with their brigade-escorts, it is becoming more like 1 vs 2
 
The tension, the tension. So DH AI responds to your troop movements? Silly Russians, don't they know Reich is their friend? :D

I can't wait how it goes. Hopefully the annoying little distractions (the usual incompetence of Axis minors led by towering monument to stupidity, Mussolini) won't keep you from bringing freedom and bratwursts to the nations of the USSR ;)
 
Large LW losses should be either too aggressive settings or too bad techs ...

I usually prioritize ftr tech over all others as losing the air superiority => troop/industrial/moral losses, next inf or armour techs to defeat land enemies, but industrial techs and doctrines can't be neglected either, fleet can until the USSR is defeated.
I must have been tired : LW=Luftwaffe
No, the problem is not with too aggressive settings, but with a bug already reported (DH team and AAR). When defending during the night, a plane has IIRC 40-50 % more malus than the attacker. So, a fight can start one hour before the night then keep going for 3 or 4 hours during the hight, with efficiency 6% vs 46%. So, usually, the Luftwaffe bests the Allies except at the end of daylight when it is usually slaughtered. That's really a problem.
 
The tension, the tension. So DH AI responds to your troop movements? Silly Russians, don't they know Reich is their friend? :D

I can't wait how it goes. Hopefully the annoying little distractions (the usual incompetence of Axis minors led by towering monument to stupidity, Mussolini) won't keep you from bringing freedom and bratwursts to the nations of the USSR ;)
These little distractions are... very distractive. I had occupied these islands precisely to have my hands free at the beginning of Barbarossa. And now this will require my full attention as well.
I had to stop my computer, so I did a test, just in case. What a good idea it has been! If I use acceptall to take the islands, then all the garrisons disappeared (probably redeployed to their countries). So, I will have to sneak in some TPs first, load the units then unload them. Not cool. I may have to edit the save instead (and somehow recover the lost brigades) but I would prefer to avoid that for the following reason:

Somebody one day asked me why I hadn't stop the game on my PC for 3 weeks. The reason was that I wanted to avoid stopping fights. It is already bothering during a regular game, and can be used in a gamey way. I have discovered another reason. There were lots of empty territories about to be captured by Italian forces in Africa. Except that these forces had 0 org left. When loading the game, all these units stopped their movments before starting them again the day after. When there are 4-5 Italian units looking with no purpose at an empty province, that is annoying. And there is this African country at war with the Allies and which was about to capture all his cores reacting the same way :(

Before Barbarossa launches can you tell us the broad outlines of the plan of attack? Will you be stripping all mobile units from France, Norway, Greece?
Sure, this is my intention. I will post an OOB as for the campaign against France, except that there will be very few info regarding the USSR, since the campaign will be too long to finish (if doable) before opening the Soviet save. But sure, I will provide my -mostly lack of- plan.
As a side note, there is no need for mobile forces in Greece (Axis Mediterranean Sea), Norway (terrain) and I have left none in France (not necessarily a bright idea :( )
 
Ah, so that is what Atlantis' objective was. Never really noticed that you could land on that island and try to get any use out of it. I wonder if your planes operating from the island will just end up getting ripped apart by RAF or USAAF fighters operating from nearby Scotland?
 
Well, at the very least the Russians will think that the focus is still in the West ;) They're in for a little surprise...

But I sympathise about the distractions. Barbarossa will require your full attention if "the bugs" are to be eliminated.
 
Ah, so that is what Atlantis' objective was. Never really noticed that you could land on that island and try to get any use out of it. I wonder if your planes operating from the island will just end up getting ripped apart by RAF or USAAF fighters operating from nearby Scotland?
Depending on the hour, the NAVs may be able to avoid air interception at take off. After they may be far enough from the coast to be safe until fighters with farther range will be developped. This is a wild guess, I have never tried it before.

Well, at the very least the Russians will think that the focus is still in the West ;) They're in for a little surprise...
But I sympathise about the distractions. Barbarossa will require your full attention if "the bugs" are to be eliminated.
A deception, that's the goal.
The 'bugs'... usually I have an idea when I drop this kind of information :)

The next update will have the OOB and the plan for Barbarossa. This will be the 200th update. After, I will have to play a little, so the following update may take some time.

If you follow the AARs and want to motivate their writers, support them by voting!
Q2 ACAs for Darkest Hour

 
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WTF is Franco doing in the middle of Africa??:D
Assuredly you haven't forgotten the all too important colony of Spanish Equatorial Guinea, have you? It appears the infantry garrisoning the province had some bold ideas about aggressive defense :p edit:I see you probably mean the Spaniards in Rwanda instead. Yeah, that's wonky. Franco has strange priorities it seems.

Mein gott, it's finally here. The big one. Can't wait for the action; the real test of the Wehrmacht is coming. I have the fullest confidence in our forces, mein Fuhrer! The Wehrmacht is invincible! Invincible!
 
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So.. when will Unternehmen Barbarossa commence? :D
A update is never late! Nor is it ever early. It arrives precisely when I mean it to! :)

More seriously, I've been very busy lately, with still a lot to do on my plate. The next update with the OOB is almost ready (creating these OOBs takes forever) and I may post it tonight. But I have still not played the game since the last update (I am still at peace actually :eek:o) and I will be gone for a few days. Bottom line, nothing serious will be posted before end of next week.
 
WTF is Franco doing in the middle of Africa??:D
He is working a miracle!
For once, he is listening to one of the Fuehrer's request :rofl: (reminder: I have military control on Spain and Portugal)

Assuredly you haven't forgotten the all too important colony of Spanish Equatorial Guinea, have you? It appears the infantry garrisoning the province had some bold ideas about aggressive defense :p edit:I see you probably mean the Spaniards in Rwanda instead. Yeah, that's wonky. Franco has strange priorities it seems.

Mein gott, it's finally here. The big one. Can't wait for the action; the real test of the Wehrmacht is coming. I have the fullest confidence in our forces, mein Fuhrer! The Wehrmacht is invincible! Invincible!
Yes, it is time for the Fuehrer to prove that he is the Größter Feldherr aller Zeiten (Gröfaz )



Gröfaz = "Greatest Field Commander of all Time".
 
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424 divisions! You must conduct some serious encirclement operations to win this war. It's a good thing they only have 2 armored divisions for some reason though. It might be doable
 
In my games, it usually turns out the actual number is higher than what is estimated by intelligence.
 
Interesting OOB! In my games I usually have a lot more panzers concentrating them mainly in Suwalki and Chelm with planned huge encirclements via Minsk, Smolensk, Mogilev, Chernigov, Kiev and north to Riga and south to Mellitopol. Mot inf essential to destroy huge Soviet air force on ground. Soviet army organization is set very high, it seems even encircled or retreating units are highly active and agressive, reinforcements appear in places like Smolensk even after I had already taken them! Odessa and Sebastopol also get huge reinforcements in my game with tons of T34, Sebastopol changing to a capital city so it is essential to take these 2 out ASAP. Highly interested how your plans plan out, best of luck! I missed your settings, I play on hard with WIF2 and have about a 1 in 2 success rates with Barbarossa, I experiment a lot with it. I will follow with excitement and congrats so far!!
 
By Jove, your army seems seriously under-armoured. Those 20 MOT will come in handy, though.

Why do you have mobile forces in Constanca of all places? IIRC, the traditional encirclement goes from that province east of Bacau (Balti?), then swings down to Odessa, not the other way round.

Otherwise, it seems you are going for the traditional Baltic and Prypet March encirclements. Am i correct?
 
My, my. Interesting. Am I assuming correctly that you count only the divisions allocated for Barbarossa in your OOB, but all soviet divs for their OOB? Anyway...

THE GOOD:
33 mobile divisions. That's probably enough to carve and hold a solid encirclement.
40 bombers. Death from the skies. Nuff said.
Mobile forces in Constanta. They will enable you to take the black sea shore before it's packed full of soviet divisions. IMO this southern push works better than northern swing around moldavia to the sea.

THE BAD:
130 infantry division, including allies. That will get ugly. Line will be way, way too thin.
20 ish fighters and interceptors. Way too little, luckily can be beefed up by forces from Germany proper in case of need.

THE UGLY:
Force ratios generally. I would probably fail, given those odds. The numbers don't look promising, I'm afraid. But I'm sure you'll make it work.

I cautiously support the Gröfaz in the comming struggle, and I hope he has the wherewithal not to interfere with the generals too much. In the words of the classics, KILL THEM ALL!