I think I know why you ignored diplo in the game mostly... It´s somewhat lame (not to say BS) that diplo doesn´t work very well.
Example. I put but the intel guy who increases Influence Nation chance and Neurath (who also increases influence chance) and eventually, even with Influenced and above resultas, I couldn´t make Turkey or Sweden change sliders. The obvious result, impossible to call to alliance. Same with Áustria - tried to use the Alliance option, was impossible as eventually Influence wouldn´t make them lose isolationism.
So I guess the only real chance to get ahistorical nations in the Axis is by coup. Considering how strong Steal Tech can be, I think investing on intel is more worthwhile than Diplo - or at the very least, use cash for those Invest in Research options.
On the other hand, I must say trading blueprints for cash aided me greatly Do you think it´s cheesy to give blueprints to Italy and Japan right from the beggining of the game?
Example. I put but the intel guy who increases Influence Nation chance and Neurath (who also increases influence chance) and eventually, even with Influenced and above resultas, I couldn´t make Turkey or Sweden change sliders. The obvious result, impossible to call to alliance. Same with Áustria - tried to use the Alliance option, was impossible as eventually Influence wouldn´t make them lose isolationism.
So I guess the only real chance to get ahistorical nations in the Axis is by coup. Considering how strong Steal Tech can be, I think investing on intel is more worthwhile than Diplo - or at the very least, use cash for those Invest in Research options.
On the other hand, I must say trading blueprints for cash aided me greatly Do you think it´s cheesy to give blueprints to Italy and Japan right from the beggining of the game?
Last edited: