[DEAD]Code Geass: The Oriental Incident
This mod is now dead and will never be released.
This mod is now dead and will never be released.
Last edited:
DirectDraw object created About to Initialize video!
Setting Mode.
Mode Set.
Video Initialized!
Backbuffer cleared
Fonts Initialized!
Loadimage!
Loadimage used!
Starting to Initialize sound!
Sound fully initialized!
Network initialized!
MainPalettes initialized!
Core GFX initialized!
Initialising Map!
Map okay.
Reading unit model files...{
infantry ('db\units\divisions\infantry.txt'): 15 model(s) loaded (0 to 14).
cavalry ('db\units\divisions\cavalry.txt'): 14 model(s) loaded (0 to 13).
motorized ('db\units\divisions\motorized.txt'): 8 model(s) loaded (0 to 7).
mechanized ('db\units\divisions\mechanized.txt'): 6 model(s) loaded (0 to 5).
light_armor ('db\units\divisions\light_armor.txt'):ERROR : (Unknown Type in LandDivision) 'armor = 0' Line = 92 file = Mods\Mini CG\db\units\divisions\light_armor.txt
I cant even find the Beta patch, and from what I saw in a thread on the support forum the .exe file wont work on SteamThat text helped me alot in determining the problem.
That issue with the CTD is not caused by any of my modifications. Instead, it is a change in the base Darkest Hour game based on Patch 1.01 Beta 2 (since I made the scenario with the 1936 DH v 1.01 as the base). You will need to update your game to 1.01 B2 (I don't know if there is a steam version of the patch, ask Martin or one of the developers) and reinstall the mod. Alternatively, if there is no patch, you can replace light_armor.txt in db\units\divisions with the attached file (I commented the new command out)
Province id's were changed between the beta patches? I hope they don't change anymore in the future or else all the work I did on making a new world for the grand campaign was wasted.
I cant even find the Beta patch, and from what I saw in a thread on the support forum the .exe file wont work on Steam
I got another bug for 1.00 version.
I don't know if the Beta patch swaped province ID's, but thats where I ended up fighting without touching the scenario or province files.
(savedebug.txt attachment)
I have included the fixes for both txt files.From Light_armor.txt
armor = 0 # Upgrade to 1939 Basic Medium Armored Division
upgrade_time_boost = no # Do not reduce upgrade time on obsolete models
light_armor = -2 (There are three of this one)
light_armor = 9
From Interceptor.txt
interceptor = -2
Your interceptor fix file didn't have that 'interceptor = -2' line taken out. Once I got into the file and deleted the offending line, I stopped having the CTD issues at the load screen and progressed to the menu. Now to actually try the mod.
No not at all.Do you mind if I include a link for this in the main page (in a few moments, wrapping up a coding project for school atm)?
You are welcome.Thanks for the files, I'm sure it'll help many people.
I'll be looking forward to it.There more than 75 events in the main campaign right now, only 20 of which have been converted to DH (half of which are decisions, the other half are semi broken due to reliance on triggers in not converted events). Starting ministers are complete for most non-puppet major countries, but I need to convert all of them to DH file format and make sure minister ID's don't overlap with anything in DH. I should be able to release an alpha of another scenario in a few days along with an updated version of this scenario.
It works for battle-scenarios, but you shouldnt do it too much in the full campaign.Does anyone mind the OOB is created via events? I find events easier to organize than putting units in .incs. In addition, starting units will be placed into the pool for many countries, so there shouldn't be any need to reorganize armies again for anyone.
Is this for minors like areas of Britannia that the anime doesn't touch or is this also for major powers like China? Most of the tech teams could still be used if you used coloured pictures.If anyone wants to help with researching tech teams / leaders for countries, send me a pmail. Otherwise, I will be using the default tech teams/leaders from respective countries.
Speaking of which, POLL ON NEXT MINISCENARIO:
Choice A: Argentina War for Independence (Ahistorical)
Choice B: Mideast Conflict
Choice C: Britannian Invasion of Africa
Choice D: Britannian Invasion of Phillippines