Developer diaries

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Victoria 3 - Dev Diary #114 - The Great Game

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Hello. This is Victoria, and today I will be covering much of the Great Game-themed narrative content which is coming in Sphere of Influence. This will be the first dev diary covering narrative content, with the second covering minor nations in the Great Game and other...

Stellaris Dev Diary #342 - The Art of the Machine Age (Part I)

Hello everyone!

Today the art team will show you some of the amazing stuff coming in The Machine Age on May 7th. It's available for pre-purchase now, on its own or as part of Stellaris: Season 08.

I'll turn it straight over to them!

The Art of the Machine Age (Part I)​

Hello...

Anniversary Patch 2.0.4 Augustus

Avē!

My name is Erik Jakobsson, but most of you know me as Katten. I work as a Community Manager for Hearts of Iron IV & Millennia, and with great joy, I can finally tell you that it's here—Patch 2.0.4 Augustus is now available for everyone on Steam, GOG, Microsoft Store, and GeForce Now...

Tinto Talks #9 - 24th of April 2024

  • Johan
Welcome to another Tinto Talks, this is the 9th of its kind, where we talk about our very secret game using the codename Project Caesar. And today we continue with the 3rd of the 4 talks we have now about the economy systems of the game. So lets start..

Constructions
In the...

Europa Universalis IV - Art for Winds of Change + Achievements

Hello everybody! Welcome to today’s Developer Diary!

My name is Stefan and this is my first time presenting a Dev Diary, so let me do a small introduction.
I am acting as the 3D Art Coordinator at Tinto and my main responsibility is to coordinate all the efforts of the Tinto 3D art team and...

Millennia | 2024 Roadmap & Update 1

Hello there! It's your friendly neighborhood community manager, Katten, here. First and foremost, I want to express my gratitude to everyone who participated in the Public beta last week and over the weekend. We received a lot of valuable feedback that the developers are incorporating into...

DevBlog #52 | Foundry Fridays: Early Access & Building Timelapse

Hi folks!

This is the last FOUNDRY Friday before our Steam Early Access launch. As we put the final touches on the game, I wanted to share a personal message from myself, and an amazing build video using our customization system.
Our art director Jason has spent the last days on creating a...

Prison Architect 2 | Parole Session: Delayed

Hello Architects,

We have made the hard decision of delaying Prison Architect 2 from May 7th to September 3rd.

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While we currently have builds certified on all platforms and are ready to release, some issues regarding memory usage and minimum spec configurations...

Victoria 3 - Dev Diary #113 - Diplomatic Catalysts

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Hello and welcome to another Victoria 3 Dev Diary! As we already mentioned, there’s been some changes in the Dev Diary schedule due the release date to Sphere of Influence/Update 1.7 being delayed, so today we’ll be talking about Diplomatic Catalysts instead of the...

Stellaris Dev Diary #341 - Become the Crisis: Cosmogenesis

Hello again!

The Machine Age will be arriving on Tuesday, May 7th, and is available for pre-purchase on its own or as part of Stellaris: Season 08.

Stellaris: Season 08 includes all of this year’s major Stellaris releases at a 20% discount, plus includes the Rick the Cube...

Developer Diary #11: Developing Banu Haqim

Let's now leap into Banu Haqim, another captivating Vampire clan that the players will encounter in Bloodlines 2. The essence of the Banu Haqim is defined by their mastery of stealth, precision, and a moral code that guides their hidden hand of justice. Our team had a lot of fun in reflecting...

Tinto Talks #8 - 17th of April 2024

Hello, and welcome to the eighth iteration of Tinto Talks where we talk about what we are doing in our very secret future game, with the code name Project Caesar.

Btw, on a completely unrelated note, Paradox Tinto has just announced our new expansion ‘Winds of Change’ for EU4. Go check out its...

Europa Universalis IV - Winds of Change + 1.37 Free Patch & New Monuments

Hello and welcome to the latest EUIV Dev Diary! Today, I’m going to present you a bit different one, addressing various topics related to the upcoming DLC and patch:

  • The trailer and release date for Winds of Change, our newest Expansion for Europa Universalis IV
  • A summary of all...

Basics in Prison Architect 2! | Prison Architect Academy

CharliePryor will be showing you some basics in building and managing your prison in Prison Architect 2 in this week's episode of Prison Architect Academy.


⚠️ Please note: Gameplay in this video may be subject to change before the final release of the game...

Millennia | Development Updates & Public Beta

Millennia | In Development Now

For a little preview, these are a few of the more requested features that are in development now and will be included in one of the next few updates:


Improved Multiplayer

- Work continues on the simultaneous multiplayer system, but we...

Stellaris Dev Diary #340 - A New Crisis, A Release Date, and Announcing the Stellaris: Season 08

Hi everyone!

I wanted you to be the first to be introduced to the new End-Game Crisis coming in The Machine Age, but it seems that a Fallen Empire’s fleet beat us to it, let’s see how they’re doing…



Well… I suppose that could have gone better for them.

The...​

Victoria 3 - Dev Diary #112 - Political Lobbies

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Hello and welcome to another Victoria 3 Dev Diary! Today’s topic will be Political Lobbies, which is a new feature added in the Sphere of Influence expansion with some elements made available for free in the 1.7 update.

So, what is a Political Lobby? Put simply, a Political Lobby...

Tinto Talks # 7 -10th of April

Welcome to the seventh edition of Tinto Talks, where we talk about really super secret stuff, that is hidden behind the code name of ‘Project Caesar’.

Today we’ll look into what makes up the economy in Project Caesar. Obviously, we’ll go into much more detail on some of these aspects in later...

Feature Highlight 10 - Riots

Learn everything you need to know about Riots with CharliePryor in this tutorial.


⚠️ Please note: Gameplay in this video may be subject to change before the final release of the game

The Devs have some additional words to accompany this tutorial - read more about what...

Europa Universalis IV - Development Diary 9th of April 2024 - Timurids and Mughals

Hello and welcome to another Developer Diary! Today we shall talk about the last two nations that will receive specific content for this DLC. But before we start, I should mention some further tweaks based on your feedback from previous DDs:
  • Montezuma no longer starts as a general for the...

LIVERY SELECTOR SYSTEM

Dear Airport Simulator: First Class players

We've been working on a major new update for several months, and it's time to reveal all the details!

We've completely reworked the hangar, and now you can pimp your aircraft with the liveries of your choice!

Update 1.03 lets you choose...

DevBlog #51 | Foundry Friday: Performance & Feature Highlights

Hello there!

Welcome to another FOUNDRY Friday episode. This is a premiere, the first FOUNDRY Friday written by two different team members!

First, our performance magician Yog will present his most recent improvements that targeted the large and tremendously creative factories our community...

Victoria 3 - Dev Diary #111 - Subject Improvements

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Happy Thursday, it's time for more Sphere of Influence / Update 1.7 news!

One of the many benefits of being a Victorian-era Great Power is that you might get to lord over not just your own people, but other nations as well. Whether acquired through brutal conquest, colonial...

Stellaris Dev Diary #339 - Civics and Structures of The Machine Age, and Auto-Modding

Hello Stellaris Cube-munity!

Today’s dev diary looks at the civics and “kilostructures” in The Machine Age, as well as looking at a 3.12 “Andromeda” feature - Auto-Modding.

As with all of our previews, some of this is still in development, so there are still some placeholder icons and...

Clan Highlight: Tremere

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Warlocks, Usurpers, Haemetics, Thaumaturges

Clan Tremere embraces scholars, academics, researchers, and other relentless pursuers of knowledge. These Kindred have an obsession with blood and vitae — vampire Blood — beyond even that of other Kindred, an obsession which...​