Three Hurrahs for Germany #2: New potential HRE tags compilation

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Hawkslime

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Jul 9, 2018
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  • Europa Universalis IV
  • Victoria 2
  • Crusader Kings II
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  • Victoria 2: Heart of Darkness
Now that Germany is going to get a facelift, I decided it is a good time to think about some new tags we want to see. Here are some of my suggestions.

I want to break this suggestion in three sections based on location of tags: Germany, Switzerland and Czech lands (no Italy because I don´t know much about its history).

Now just to make it clear, I do not support adding all of these.

If someone is wondering for the first part of my HRE rework:
https://forum.paradoxplaza.com/foru...eworked-hre-overhaul-1.1145005/#post-25051670

Germany



Dortmund
120px-Dortmundz11.jpg

Merchant republic
Dortmund was one of the most important Hanseatic cities in the region, and was a major trade hub until the Thirty Year´s war devastated it. I think they were important enough to make an appearance in EU4
Traditions: +0.5 yearly RT
(It is a Hanseatic city with really old brewing rights)
+10% garrison size: (In 1388, the city resisted a 1.5 years long siege)

Hanseatic city: +15% global trade power

Lending money to English king: -0.5 interest per annum
Our burghers are so wealthy that even crowned heads do take loans from them. How can there be doubts about us paying our debts if the English king himself borrows money from our citizens?

Chief city of three circles: -10% stability cost
We were appointed the leading city of Rhenish, Westphalian and Netherlands circle by our Hanseatic partners. This leads to us becoming an important center of Hanseatic administration.

Dortmunde Burgenschutzenverein: -10% regiment cost
By establishing the Dortmund militia force, we ensure that our city will be protected by more than unloyal mercenaries and incompetent peasants. Let´s create a militia force. Our population shall fight for its rights and for its city, for Dortmund!

Seat of the Vehmic court: -0.1 yearly corruption
The Vehmic courts operate all over the Reich, but its original seat was in Dortmund. Some of its legacy must stay and ensure that people will always fear the will of the law

Stadtgymnasium Dortmund: -10% idea cost
With a new and important school in Dortmund, more will have better access to education. More people will bring us great advancements and ideas

Dortmund city archive: +1 yearly prestige
We must not forget our past. Let´s build an archive of our city and make sure to remember our history

Ambition: +10% goods produced

Passau

85px-Wappen_Bistum_Passau.svg.png

Theocracy
Traditions: +1 missionary strength
(this was the center of converting central European pagans like 800 years ago)
-1 national unrest
(bishops managed to make a compromise with burghers, who wanted to be a free city)

Enemy of the Hussites:+10% shock damage dealt, +2.5% discipline
Predecessor of our current bishop was a staunch enemy of the Hussites. Fighting such a barbarous foe requires strong military force

Veste Obernhaus: +15% fort defense
Our mighty stronghold proudly overseas the city. We must protect it at all cost!

City on three rivers: +15% global trade power
Our city is located near rivers Dunau, Inn and Ilz. This greatly helpes the trade in our bishopric

The Golden road: +15% caravan power
Our state is located at the end of the Golden road from Bohemia. Even though the terrain at the border is not easy to pass, the trade flows from Bohemia to Passau and makes us richer

The Passau art: +50% prestige from land battles
Pasovian swordsmiths are known for decorating their blades with a Pasovian wolf, our symbol. Our decorated swords are famous even outside our borders

Recovering from flames: -10% building cost
Our precious capital has often been ravaged by fire. We must adapt and make sure our city will always be great

Invite Venetian artists: +0.5 yearly prestige, +5% institution spread
Passau is beautiful and will always be, but it can be even greater. Let´s invite artists from the very centre of today´s culture, Venice

Ambition:
+10% production efficiency

Jülich-Berg

85px-Arms_of_Flanders.svg.png
Jülich
85px-Bergischer_L%C3%B6we.svg.png
Berg

Feudal monarchy
Traditions: +1 legitimacy, +1 diplomatic relation

St. Sebastianus Bruderschaft Kaiserswerth: +10% fire damage
Citizens in Düsseldorf are associating themselves in a club where they improve their skill with the crossbow. Hopefully they will use their skill if drafted

Duchy of Julich-Berg: -15% diplomatic annexation cost, -5% liberty desire
Our country has ruled over many other estates. It´s safe to say we have gained some experience on how to handle our vassals

Religious tolerance: +15% religious unity
We are forming a bridge between Catholics and Protestants. This can help us manage the religious divide in our lands

Renaissance Jülich: + 10% institution spread
Our capital, the city of Jülich, has grown into truly great-looking city, filled with the new ideas of Rennaisance. We won´t stay behind in terms of culture and science

Lessons against Cologne: +3% discipline
We´ve fought hard against Cologne since the 13th century. Though their wrong-doing against us has stopped, we must learn from our fights and rise stronger

The Julich citadel: +15% fort defense
Our citadel is of great quality, and even the French admired it. We can definitely make use of that.

The Dusseldorf art gallery: +1 yearly prestige
It´s time we show our love to culture to the World. Let´s build a gallery that will house some of our best pieces of art

Ambition:-10% admin technology cost

Perhaps some event similar to Burgundian inheritance, that cedes Julich to Cleves/whoever else. The name of Cleves should change to Cleves-Jülich-Berg if it isn´t too long.

Kempten

85px-Fuerststift_Kempten_coat_of_arms.png

Prince-abbacy
Kempten was the largest of prince-abbeys, and large enough to be their own tag. There were 42k people living there in 1802 according to wikipedia.
Traditions: +1 missionary strength, +10% land morale

Benedictine monastery:
-10% idea cost
Monks of our order have done much for science and culture of this world. We must continue this legacy.

Rewriting the rights: -10% core-creation cost
A lot of villages inside our lands aren´t actually our property. They are subjects of outside nobles. We must change that. Eventually the farmers will find themselves under our firm rule. It´s not like the outside rulers need these lands anyways...

Church administration: -10% stability cost
Clergymen are often some of the educated people of this age. They even are in Victoria 2. They naturally make great administrators.

Kempten printing press: +10% institution spread
The Free city of Kempten started operating a new printing press. They aren´t technically our subjects, but we can definitely benefit from them anyways...

Monastery hospitality: -10% land attrition, -25% envoy travel time
The very mission of monks is to help those in need, and even more, if they are our people. Helping envoys and even soldiers is something we should do, and it is even helpful to us this time

Charlemagne´s blessing: +1 yearly prestige
Even the mighty Charlemagne helped us build our monastery. Well, not really, but someone will definitely think so if we say it enough times

St. Lorenz basilica: +2 Tolerance of the True faith
The new basilica is a truly great house of God.

Ambition: +1 missionary strength (the last witch trial happened there)

Lippe
85px-Wappen_Deutsches_Reich_-_F%C3%BCrstentum_Lippe.png

They are probably too small, so probably not. Interestingly, at the start, they had the longest living European ruler EVER in history ruling them.
Traditions: +1 legitimacy, +50% chance of a new heir

Detmold toll: +10% global trade power
The city of Detmold was greatly
Stable dynasty: -15% stability cost

Bernard´s blood feuds:
+1 army tradition

Dynasty of two faiths: +15% religious unity

House of Lippe: +1 diplomatic relation

Lippe state church: +5% church power

Growth of Detmold: -10% development cost

Ambition: +10% production efficiency

Worms
90px-DEU_Worms_COA.svg.png
(Without the star)
Oligarchic/Merchant republic
Traditions: +1 missionary
(its a theocracy)
-10% building cost
(the Worms cathedral)

Legacy of Concordate of Worms: +1 diplomatic reputation
It is here where the peace between the Emperor and the Church was negotiated. Legacy of this act will stay here over the centuries

Charlemagne´s residence: -1% prestige decay
Even the mighty Charlemagne resided in our city. What other sign can there be that our city is glorious?

Free city of Worms: +10% global trade power
With the feudal nobility out of the way, our city can trade and prosper beyond others

Luther´s trial: +2% missionary stregth vs heretics
It is here where Martin Luther was tried for his opinions. No wonder which side do we pick in this religious divide, we can definitely use the legacy of this moment

The Jewish quarter: +10% tax modifier
We have one of the biggest Jewish populations in the region. Being great bankers and traders, they can surely bring wealth in our coffers

Liebfrauenmilch: +10% production efficiency
Wine of our land is famous for its quality. Its fame goes far beyond our borders

Sack of Worms: +10% land morale
Our beautiful city was sacked. This must never happen again!

Ambition: +15% improve relation (It is one of the oldest city in Germany)

Konstanz
90px-Wappen_Konstanz.svg.png

Oligarchic/Merchant republic
Konstanz was pretty important, enough that the church council happened there. Though their power decreased through the game timeline, at the start they were important enough to be in the game
Traditions: +1 missionary
(from the Divine ideas for theocracies)
+10% goods produced
(to represent the )

Free city of Konstanz: +10% global trade power
With the feudal nobility out of the way, our city can trade and prosper beyond others

Legacy of Konstanz council: +1 missionary strength, +1 diplomatic reputation
The Council of Konstanz was a great event in the history of our state. The awkward situation of 3 popes claiming their title was solved, and the heretic Jan Hus was burned. The legacy of this council will never be forgotten

The Konstanz bridge: +10% national tax modifier
Our city owns one of the most important bridges over the river Rhine. Taxes and tolls from this bridge can help increase our wealth

The Konstanz theatre: -1% prestige decay, -5% idea cost
We are operating a theater now. This can help spread this kind of art through the city

Siege of Konstanz: -0.02 War exhaustion, +15% local defensiveness
While the rest of Schmalkaldic league capitulated, we´ve fought on. This stubborness is an example we should follow

Trade on the Lake Constance: +10% trade efficiency
Being on the Lake Constance, we are in a great position to lead the trade over the lake. Let´s make sure we squeese the maximum out of this possibility

Battles on the Lake Constance: +10% land morale, because 10% naval morale would be completely useless
The battles on the Lake happened right before our walls. Let´s make sure we take a lesson from these events

Ambition: -0.025 local autonomy


Ellwangen
85px-Wappen_Propstei_Ellwangen.gif

Prince-abbacy
I don´t know. I mostly have them there so that Kempten won´t be the only prince-abbacy

Strasbourg
77px-Greater_coat_of_arms_of_Strasbourg.svg.png

They were one of the biggest cities in HRE.
Traditions: +10% institution spread, +1 missionary

Free city of Strasbourg: +15% global trade pwoer

Legacy of Hausbergen: +10% Infrantry combat ability, -5% shock damage taken
No matter how many more men did the bishop have, we have defeated him in our fight for freedom in 1262. No matter the numbers of our enemies, we will always be victorious

Confessio tetrapolitana: + 10%church power, +0.25 fervor

Calvin´s haven: +2 missionary strength vs. heretics

Neubau: -1% prestige decay

Strasbourg university: -10% diplo tech cost

Strasbourg citadel: +10% fort defense

Ambition: +20% land morale (marseillaise was composed here)

Land Hadeln
Wappen_landhadeln.jpg

They probably are too small. Like Dithmarschen but like 40% smaller. I mostly just write about them because I find them extremely interesting. They were a major food supplier to Hamburg, if that justifies anything
Traditions: +15% local defensiveness
(to represent the peasants resisting the invaders)
-10% land maintenance
(to represent the peasant soldiers)

Land of farmers: +10% goods produced
We´re called Farmer republic for a reason. May our farmers´ fields be always fertile!

Crop trade with Hamburg: +10% global trade power
We have been traiding with our urban neighbours for centuries and we have become their biggest food suppliers over time. However, when they tried to hurt our wheat trade, we fought for our interests with arms in our hands

Hamburg´s influence: +10% institution spread
Location close to chief center of German trade helps bringing new ideas to our peasant land. Our farmers must not stay behind other states in terms of technological advance and new thoughts

Free men: +10% land morale
Our men should be grateful that they live in such a free state. They must remember that such freedom is not to be found in feudal world and defend their state

Farmers´ domes: +2 tolerance of the true faith
Richer farmers often donate growth or decoration of churches. Churches of this land are even called Farmers´ domes. Can there be any better sign that our people are devout and righteous?

Land of St. Nicholaus: +1 yearly naval tradition, -5% light ship cost
Our patron St. Nicholaus is, amongst other things, a patron of sailors. We, as a coastal nation, can draw inspiration from this saint´s tradition and encourage sea-faing

It´s almost harvesting season: +1 attrition for enemies
It´s almost harvesting season. Almost. But it will never be there. If we tell this to invading forces over and over, maybe we will starve them out


Ambition: +10% infrantry combat ability

Czech lands


Frydlant (emergent)
90px-Insigne_Polonicum.svg.png



Feudal monarchy
Albrecht von Wallenstein was a general of the Imperial army in the Thirty Year war. He was basically a Littlefinger of the 1600´s. When the Czech protestants rebelled in 1618 and started the Thirty Year war, he sided with the catholics.

He was a succesful commander and was getting more and more powerful. He confiscated the land of the defeated rebels and, with the approval of Emperor, formed his Duchy of Frydlant and later even became ruler of parts of Silesia. Even the emperor borrowed his money.

But then the rumour started that he wanted to betray the emperor and seize the bohemian, or even imperial crown. He may or may have not done that - no one knows.

The emperor couldn´t execute him, because he was technicaly a sovereign monarch. So he assasinated him instead. His duchy was confiscated by the emperor.


I find this story interesting enough for it to be represented in EU4, and Frydlant definitely was large enough to be represented as well.

Traditions: -1 National unrest, +1 leader shock

Terra Felix: +1 tolerance of heretics, +10% production efficiency
While the rest of country may face religious persecution, our ruler is relatively tolerant. While the rest of Empire turns to ashes, our land is relatively intact. No wonder why our land is called Terra Felix - lucky land

(NOTE: it can also be happy land. Both meanings work, and I´m no expert in Latin. But lucky land sounds better IMHO)

Duchy of a general: +1 leader fire
Our founder Von Vallenstein is (was?) a great general. We must continue his legacy.

Propagate the cloth production: +10% goods produced modifier
Our clothmaking isn´t as profitable as it could be. We must change that

City of Jicin: +1 yearly prestige
Our city is a great work of architecture. It can make our country a lot more prestigeous

Legacy of Valdstejn´s recruitment: +20% force limit modifier
Our founder was a great army recruiter, fielding an army of 100 000. We can surely try to continue his methods and field an army beyond our potential

Playing on both sides: +1 diplomatic relation
Our founder was fighting for a general, but also negotiated with the Protestant side. We must make sure we don´t fix ourselves to a single ally

Rumcajs´s money collecting: +10% national tax modifier
Rumcajs is great at collecting money. We must figure out why is he so succesful and collect our taxes more efficiently

Ambition: +1 diplomatic reputation
Eger/Cheb
90px-Cheb_coat_of_arms.svg.png

Traditions: +10% global trade power1 -10% development cost

Cheb´s privileges:
+0.5 republican tradition

Defending the faithful:
+1 Tolerance of the True faith, -10% mercenary cost

Walls of Cheb:
+15% fort defense

Chebian mead:
+10% goods produced

Witnessing Von Wallenstein´s death:
+20% spy detection

Holding Saint Vincent´s remains:
+1 yearly papal point

Marienbad:
+1 diplomatic reputation

Ambition:
+20% improve relations
Lusatia (formable)
Traditions:
+1 advisor
+10% morale

The Lusatian league

+10% production efficiency
-10% development cost

March of Lusatia
+10% land morale

Lusatian landtag
-10% stability cost

Chapter of St. Peter
+2 tolerance of the true faith

Power of cities

-10% infrantry cost

Landvogt
-0.05 monthly autonomy
+1 yearly legitimacy

Surrounded by powers
+20% improve relations

Ambition:
+15% trade power


Upper Lusatia (releasable)
NI´s:
same as Lusatia

90px-Oberlausitz_Wappen.png


Lower Lusatia (releasable)
NI´s:
Same as Lusatia
90px-Niederlausitz_Wappen.png



Silesian releasables:

Ratibor/Racibórz
IMPORTANT: After release, this tag should have Premyslids as their dynasty. The main line of Premyslids (czech kings) died off in 1306, but legitimised bastards of Ottokar II and their descendants were ruling parts of Silesia until 1500s. An alternate history where Premyslids take Bohemia back would make a lot of Czech players happy (me atleast).
85px-POL_wojew%C3%B3dztwo_%C5%9Bl%C4%85skie_II_RP_COA.svg.png

Traditions:
+1 advisors
+10% goods produced

Last seat of Premyslid dynasty

+1 yearly prestige
+25% chance of a new heir

Salt trade

+15% trade power

Lessons against Mongols

+5% infrantry combat ability
-10% shock damage received

Silesian diplomacy
+1 diplomats

Cloth production

+10% tax modifier

Port city privileges
+10% global trade power

Coal mines

+10% production efficiency

Ambitions:

+10% trade efficiency

Wrocław
120px-Herzog_von_Schlesien-Breslau-Wappen_Hdb.png

Traditions: +20% caravan power, -10% development cost (the city was the most important trade node in Bohemia and grew thanks to German colonists)

Opposing the opressors: +10% land morale, +5% fort defense
We know how to protect our land. We burned our city when the Mongols came, to deny them resources. When Czechs denied us our rights, we rebelled, aginst all odds. We shall always guard our lands.

Hanseatic ties:
+10% global trade power

Capital of Silesia: -10% stability cost, +15% income from vassals
We are the center of Silesia since time immemorial. We obviously know how to govern

The Amber Road: +10% trade efficiency
We are one of the most important cities on the Amber road. This obviously greatly improves our trade potential

Silesian poetry: -5% idea cost, +0.5 yearly prestige
Our city is a center of art and culture in Silesia

Keeping track of our people: +10% tax income
It´s useful to know how many people have died or been born. We need to realise this before others do

Wrocaw university: -5% technology cost
By opening a university in our city, we can help the talented people to educate themselves further and ourselves for easier access to new ideas
Ambition: +10% production efficiency
Opole
Głogów
Legnica


Honorable mentions:

Tabor: I definitely think they should be their own tag. However, they were basically a city of radical Hussite rebels without any diplo-relations and they hated the catholics. Due to this, I think they shouldn´t start in HRE, but rather outside of it

Rosenberg dominion: the most important noble house of Bohemia. They would be large enough for appearance in EU4, but they never showed any separatist tendency as far as I know, so i don´t see a reason for them having heir own tag


Switzerland

Three Leagues
They do. They were pretty large, enough for their own province. The formal unification of Three Leagues happened little beyond 1444, but they still can be tag from the start I think.
Traditions: +10% available mercenaries, +10% domestic trade power
(to represent the free trade agreements inside the Leagues)

Common enemy: +1 diplomatic reputation
Our state was born on the grounds of fighting the Habsburgs. We must remember the tradition of our foundation and find allies against our enemies

Three way alliance:+15% national manpower modifier
By sharing our resources between the Leagues, we have a better potential to field larger armies and defeat our foes

Mors:+10% infrantry combat ability
Our armies are feared by our enemies. Our armies should fight to the death for rights of our Leagues

Bundesbrief: -10% stability cost
All three leagues send their deputies to the Bundesbrief. By having a unified council, we can settle our state´s affairs better

Articles of 1526: +2 tolerance of heretics
By limiting the power of clergy, we can improve the status of those who don´t share the beliefs of majority. We also make sure the clergy focuses on the spiritual matters instead of meddling in our affairs

Referendums: -2 national unrest
By letting our people express their opinion by voting, they are less likely to express it with weapons in hands. Let´s institute referendums and find a peaceful solution to our disputes

Free State of Three Leagues: -10% idea cost
Our way of governing is unique in Europe. No other countries have such an enlightened way of governing. We must continue to strive for a better state

Ambition: -10% development cost
(The Three Leagues was a relatively stable federation)

Seven tithings

Geneva
60px-Wappen_Genf_matt.svg.png


Traditions: +10% tax modifier, +1 missionary

The Grand Council: +0.5 republican tradition, +0.5 yearly devotion

City on Lake Geneva´s shores: +1 diplomatic reputation, +5% trade efficiency

Struggles against Savoy: +5% infrantry combat ability, +25% increased coring cost

Calvinist city: +0.25 fervor, +5% land morale

Genevan Psalter: +1 missionary strength

Free city of Geneva: +10% global trade power

The L´Escalade: +15% fort defense

Ambition: -10% stability cost
 
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Upvote 0
Great ideas. I would love to see these in vanilla.

Just one question.

Why Ratibor as a seperate tag? It was already gone in the 1444 timeframe. Opole or Leignitz/Lehgnice seem far more important.
 
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Great ideas. I would love to see these in vanilla.

Just one question.

Why Ratibor as a seperate tag? It was already gone in the 1444 timeframe. Opole or Leignitz/Lehgnice seem far more important.
It is a releasable tag, not independent. Sorry for not clarifying. Other minors are also releasable, but I didn´t have the time and energy to write about them
Also it existed in 1444. But Silesia is 1 nation, presumably to prevent vassal swarm:
https://en.wikipedia.org/wiki/Duchy_of_Racibórz

Please don't ignore diacritics, like the pdx tend to do. The Polish name should be Racibórz.
I purposefully ignored diacritics because I think that´s the style in which Paradox names provinces/tags.
 
It is a releasable tag, not independent. Sorry for not clarifying. Other minors are also releasable, but I didn´t have the time and energy to write about them
Also it existed in 1444. But Silesia is 1 nation, presumably to prevent vassal swarm:
https://en.wikipedia.org/wiki/Duchy_of_Racibórz


I purposefully ignored diacritics because I think that´s the style in which Paradox names provinces/tags.
Yeah I've recently been doing research in Silesia for a mod so I personally try to read as many posts but this is what I used as a seperation tool for all the duchies.

https://en.m.wikipedia.org/wiki/Duke_of_Silesia

If you look at partitions you can see the many titles of the dukes.
 
Yeah I've recently been doing research in Silesia for a mod so I personally try to read as many posts but this is what I used as a seperation tool for all the duchies.

https://en.m.wikipedia.org/wiki/Duke_of_Silesia

If you look at partitions you can see the many titles of the dukes.

Interesting read for sure. It looks like Racibórz might have been under tighter Bohemian control than rest of the Silesia, but it still had its own dukes and they were autonomous enough to be considered Silesian duchy.

Speaking of Silesian tag, what is Silesia even supposed to mean? It contains provinces that were Silesian duchies, which weren't united in any mean, and than the Immediate duchies which were under direct control of Bohemia, right?

Wouldn't it be best to just completely scrap Silesia, give half of it to Bohemia (possibly with higher autonomy floor) and break up the rest into separate tags?
 
I purposefully ignored diacritics because I think that´s the style in which Paradox names provinces/tags.
Umm, no, not really. Look around Hungary, Spain, Denmark, Sweden, Norway, Germany, Austria... plenty of diacritics in province names. While there's not that many tags with diacritics in their names, they still exist: León, Münster, Rûm, Salé. So no, ignoring diacritics is most definitely not a Paradox's naming convention.
 
Umm, no, not really. Look around Hungary, Spain, Denmark, Sweden, Norway, Germany, Austria... plenty of diacritics in province names. While there's not that many tags with diacritics in their names, they still exist: León, Münster, Rûm, Salé. So no, ignoring diacritics is most definitely not a Paradox's naming convention.
Well, I stand corrected. I will have a second look on Silesian names
 
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Lots of good ideas here. Several of these nations will likely make it into the game. I also like that the style of the National Idea text is consistent with EU4's standards. I encourage you to continue fleshing out the text for national ideas, since that's what takes the most time during implementation. Good work!
 
Passau should get 25% fort defence its castle or Veste stands today and it was the 3rd largest castle ever build in Europe on top of a hill where you have one way to attack and it reaches down to the Donau River so 25% should be more reasonable and maybe building cnst - 10% because the city was rebuild from scratch in the renecaissance after a great fire.
 
Passau should get 25% fort defence its castle or Veste stands today and it was the 3rd largest castle ever build in Europe on top of a hill where you have one way to attack and it reaches down to the Donau River so 25% should be more reasonable and maybe building cnst - 10% because the city was rebuild from scratch in the renecaissance after a great fire.

Changing the garrison growth to stronger fort defense is a good idea, but 25% is IMHO a bit too much.

As for the building cost, it is already there

May be author of changes should post how should map look after inclusion of those tags?
I will, but I don't know when will I have time
 
Here are the arms of the Silesian Duchies you proposed ;)

Glogowski.svg
Rupert_I_of_Legnica.svg
Opole.svg
Ratibor.svg
Henryk_III_Bia%C5%82y.svg

Also, until 1528 the arms of Lippe was the following:

Lippe.svg
 
Personally I would translate "Terra Felix" as fertile land since this is the meaning of Felix when talking about plots of land.
Interesting, though I think the emphasis here is that people actually had an ok life during the Thirty year war in this country while the rest of HRE was everyone´s supermarket and also Friedland had low taxes. Czech sites always translate it as lucky/happy lands atleast.
 
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Another interesting suggestion might be (if also a very small county) the County of Schaumburg.

https://de.m.wikipedia.org/wiki/Grafschaft_Schaumburg

Interesting in 1444 because they had a personal union with Holstein until 1460 under the counts of Schauenburg and Holstein.

In later bookmarks they would be part of the prussian-britain coalition during the Seven Years ears' War as Grafschaft Schaumburg-Lippe. Their ruler in this time:

https://de.m.wikipedia.org/wiki/Wilhelm_(Schaumburg-Lippe)

was an important military defensive strategist. You should really read the German wiki about him, the guy was quite important in military history.

Also would love to see not only provincial improvement in the HRE, but geographical, too (for example the 'Mecklemburger Seenplatte' , the 'Harz' , the 'Mittelgebirge' and many more).