Is take point broken? I've played two games now where I have 0 luck getting allies to follow my fleets.
The worst case example almost lost me a war.
My nation, A, was allied to B. I was declared on by an enemy Z.
Z had a combined fleet strength of 3000. B had 1500. I had 2000.
B repeatedly threw their 1500 strength fleet at the 3000 fleet wearing themselves down until at best they had ~900 strength. Had they simply followed my fleet like I asked them to do by taking point we could have EASILY won the war, especially considering we were often attacked at starbases with 1000+ strength.
This is an experience I had in my previous game as well when in a federation my federation allies refused to follow my fleets (despite being literally 10 - 20x their fleet strengths) making wars much more difficult than they had to be when we were a new federation. They also threw away fleets like crazy for no good reason like nation B above which is just super awesome for your war exhaustion.
Is this an isolated incident? A bug? Working as intended?
The worst case example almost lost me a war.
My nation, A, was allied to B. I was declared on by an enemy Z.
Z had a combined fleet strength of 3000. B had 1500. I had 2000.
B repeatedly threw their 1500 strength fleet at the 3000 fleet wearing themselves down until at best they had ~900 strength. Had they simply followed my fleet like I asked them to do by taking point we could have EASILY won the war, especially considering we were often attacked at starbases with 1000+ strength.
This is an experience I had in my previous game as well when in a federation my federation allies refused to follow my fleets (despite being literally 10 - 20x their fleet strengths) making wars much more difficult than they had to be when we were a new federation. They also threw away fleets like crazy for no good reason like nation B above which is just super awesome for your war exhaustion.
Is this an isolated incident? A bug? Working as intended?