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Supreme Ruler 2020 Gold receives massive update

Discussion in 'Supreme Ruler (2010 and 2020)' started by Susana, Apr 26, 2011.

  1. Susana

    Susana High Priestess of Paradox
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    Supreme Ruler 2020 Gold receives massive update
    New content and price reduction for the near-future Strategy epic!

    NEW YORK, 26th April 2011
    - Paradox Interactive and Battlegoat Studios have announced a two-pronged attack strategy for all fans of the Supreme Ruler strategy series with a huge in-game update and permanent price markdown across all digital download portals for Supreme Ruler 2020 Gold to just $9.99.

    “Update 8” for Supreme Ruler 2020 Gold features a variety of improvements, enhancements and new additions including ones suggested by the active Supreme Ruler player communities. The update includes:

    * 20 new MOD scenarios
    * New units and technologies
    * Dozens of new AI additions and improvements
    * New unit commands
    * Game performance improvements including reduced memory usage and smaller save game files

    Not only will “Update 8” be provided free-of-charge to all existing Supreme Ruler 2020 and Supreme Ruler 2020 Gold owners, but all owners of Supreme Ruler 2020 will receive a full update to bring them up to date with the latest Supreme Ruler 2020 Gold edition which includes all content released since the game launched.

    About Supreme Ruler 2020 Gold
    Developed by BattleGoat Studios, in Supreme Ruler 2020 Gold players must grab control of a nation on the brink of total anarchy. In Global Crisis, you face an even more devastating and realistic experience through a sandbox-style campaign that incorporates real-world headlines and political strategies with thrilling gameplay.

    For more information about Supreme Ruler 2020 Gold please visit:

    Web page: http://www.paradoxplaza.com/sr2020
    Twitter: http://twitter.com/srcoldwar
    Facebook: http://www.facebook.com/supremeruler
    Forum: https://forum.paradoxplaza.com
     
  2. coreymas

    coreymas HOI2 Arma Patch Prj Manager
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    How does one go about getting this update for an owner of the original game SR 2020?
     
  3. tedescooo

    tedescooo Major
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    It is said in the news:
    REALLY looking forward to play with the update. Sad thing there's not a change log yet.
     
    Last edited: Apr 26, 2011
  4. way2co0l

    way2co0l Colonel
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    But it doesn't say HOW. I think that's what the earlier poster is referring to. So far it's not showing up on GG which is where I bought my copy from and I'm not seeing a DL link on this forum or the BG one. Have only begun to look mind you, but figured there'd be a simple link for those of us with gold and wanting to update it. :)
     
  5. tedescooo

    tedescooo Major
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    I see... Well, I'm looking for the announcement on their forum too, but still nothing. :/
     
  6. Romtos

    Romtos Field Marshal
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    When can we expect this update?
     
  7. way2co0l

    way2co0l Colonel
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    They replied on the BG forums that you can DL the update through your windows start menu game folder. There should be an option to check for updates which will begin the download.
     
  8. battlefella

    battlefella BattleGoat Studios
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    Here it is folks - one more bundle of Supreme Ruler goodness: Update 8

    Biggest Highlights:

    - Rolls out the experimental "Update 7" changes into the core Supreme Ruler engine
    - Includes the "Mod Pack" Content
    - Adds some new Features & Fixes
    - Updates everybody to "Gold", including owners of the original SR2020


    Here's the more detailed changelog from Update 6 to Update 8:


    New Content
    - New "MOD" Scenarios included (20 Scenarios)
    - New Units and Technologies added

    New AI / AI Improvements
    - Improved AI Military Response code / Military actions
    - AI better manages air units and Naval invasions
    - AI strategies for larger troop concentrations improved
    - Better use by AI of unit formations and larger forces

    New Features
    - Play on as Dictator available when losing an election
    - Idle (circling) air units now respond to Unit Requests & Hotspots
    - Added 'LOAD UNIT' command, transport will load any units in its zoc
    - Air units in overstacked airstrip will look for alternate airstrips
    - Air units will better disburse to available carriers
    - Added 'Diplomatic Alignment' effects when treaties signed/cancelled
    - Add ability to turn Third Party Diplomatic Alignment effects on/off
    - Add Language Selector to Game Options (requires restart)
    - Surrounded cities are now blockaded and lose their supply level
    - AI Regions will accept treaties and alliances less easily
    - Equipment List: Infantry Units re-balanced (less engineer-rush etc)
    - Equipment List: Garrison movement rate set to 0
    - AI will no longer send Command Units on Naval Invasions

    Performance Improvements
    - Improved performance of Pathfinding code by 35%, reduced memory usage
    - Improved map performance by moving unit texture loads to background thread
    - Game Performance at highest game speeds improved

    Fixes / Improvements
    - Fixed Save-game file size issue (files now much smaller)
    - Fixed incorrect 'victory' text box when region is defeated
    - Fixed possible hang when diplo offer maximize picked but green not poss
    - Fixed bug when Fog-of-War turned on after scenario started with it off
    - Build-to-Strength on merged units fixed
    - Base production queue value reset on owner change (possible bug fix)
    - When a center upgrade destroyed, all nodes are now also destroyed
    - When base in enemy ZOC it goes "lockdown", no auto unit landing/reserve
    - Upon Surrender units remain in Reserve (Garrisons too); constr queue kept
    - Units should land properly at a just-surrendered airfield
    - 'OnePerHex' now enforced for airport/seapier/barracks
    - Optimized memory use of save-file compressor
    - Changed order-id sequence code to resolve possible multiplayer/mt sync prob
    - Fixed bug where scrapping river city node also scraps roads in hex
    - Fixed (hopefully) final issues with pathing lines not showing for off-map dest
    - Garrisons on a fully-garrisoned hex are now disbanded
    - Resolved MP lobby sync issue when switching between saved and scenario lists
    - Non-Tradable Techs are now enforced (ie units with non-tradable prereqs)
    - Diplo trades use removehex/newlocation properly; mp sync & 'ghost dmg' bugs
    - Fixed in-flight missiles not getting saved properly
    - Units that are marked as Favorites will show even if obsolete or replaced
    - Fixes to LOADUP order to not leave some potential units unloaded
    - Corrected a targetting/visibility bug where long range fire opps were missed
    - Corrected a case where unit opportunity fire set not used in missile firing
    - Indirect damage of multiple units in hex no longer drops below 50% in stacks
    - Full Equipment name is now shown for units
    - Removed 'Missile Storage Limit Exceeded' maintenance cost penalty
    - Fixed issue with 'bordering' not always properly set
    - Health care rating no longer defaults to 80% on cache creations
    - AI Regions will now properly use initial missile stocks
    - Changed save buffer size calculation to prevent possible overflow
    - Fixed small/rare issue with AI Neutral-Exit of standoff units
    - Fixed rare issue with air units looking for landed refueling tankers
    - Fixed upgrade and base infrastrure cost over-calculation on multi-nodes
    - Deactivated facilities were costing too much maint cost
    - Mouse Freeze on Large-Font Windows fixed
     
  9. battlefella

    battlefella BattleGoat Studios
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  10. Amun Nefer

    Amun Nefer Captain
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    Will this one have an actual campaign with a storyline? 'Cause I bought the expansion pack and didn't spot any actual difference (and especially did not see a campaign with a storyline). :p
     
  11. coreymas

    coreymas HOI2 Arma Patch Prj Manager
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  12. Barkhauer

    Barkhauer Lt. General
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    When clicking the Update Game link in the Windows start menu, the file is missing an extension. I assume renaming this file to include .exe will the problem?
     
  13. coreymas

    coreymas HOI2 Arma Patch Prj Manager
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    If that does not work i recommend that you click on the link provided by battlefella to manually download the update. It worked great for me.
     
  14. tedescooo

    tedescooo Major
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    Thanks battlefella!

    Hope I can finally 'dive' into the SR world. :D
     
  15. Porcupine1981

    Porcupine1981 Raider
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    Oh, I like this! That bug has really been annoying. Well done, and thank you!
     
  16. novapaddy

    novapaddy War-Father On Probation
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    I tried playing this game before and gave up, my stamina being low at the time presumably?

    Would people now recommend jumping right into the expansion, or should I play the original game first?
     
  17. Amun Nefer

    Amun Nefer Captain
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    Like I said, I saw no real difference between the two, and certainly not anything that warranted buying the expansion. Still don't know where this campaign is (the only reason I bought the expansion, so as to give it a story). :| (and if anyone says I'm being disruptive, I am complaining, as a dissatisfied customer who feels like the victim of false advertising. It would be nice to have that proven wrong to me.)

    Edit: Oh right, I should answer you q, lol. From my personal experience, no I would not recommend it personally. Of course maybe this battlefella will explain the problem and I change my view if the answer is satisfactory. :)
     
    Last edited: Apr 28, 2011
  18. Balthagor

    Balthagor BattleGoat Studios
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    I'm unsure what "problem" you're looking to have explained. There is a storyline presented in the documentation to give players a "setting" for the start of the game, but beyond that the game engine is designed to be "anything can happen". Was that you're only concern with the game? And to accuse us of false advertising is quite the stretch. Do you go onto a car lot, buy it without test driving, then complain you don't like how it drives? There is a demo available for the core game and we even made an updated demo for the Gold edition because so much had changed. And if you're looking for "story driven", that's what the scenarios are. I've not come across anything else you have issue with. If I've missed one of your posts, please direct me to it.

    @novapaddy; try the demo, take it for a "test drive" then make your decision.
     
  19. Amun Nefer

    Amun Nefer Captain
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    http://www.paradoxplaza.com/SupremeRuler2020/?p=news&id=19
    http://www.paradoxplaza.com/SupremeRuler2020/?p=news&id=21
    http://www.gamersgate.com/DD-SR2020X/supreme-ruler-2020-global-crisis
    http://www.impulsedriven.com/sr2020gc
    http://www.direct2drive.com/7598/product/Buy-Supreme-Ruler-2020:-Global-Crisis-Download

    This bit right here was what I was on about. You guys wrote it after all (except possibly the Impulse one, whose wording is slightly different). Usually when I have bought a game, what I have gotten matched up with the stuff promised in the features (especially with P'dox published games), and I've read reviews ofc, and the only stuff that didn't was often so trivial that I didn't care. I didn't say you did falsely advertise, I said I felt like it, there's a difference between me stating a personal feeling and saying something as fact (at least in the legal world). :p The statement in the first four pages kind of led me to believe you could play a campaign with a storyline of scripted events (as I am thinking that's the only way you could do such a storyline), I only just found the Impulse one (haven't used Impulse in a long time), which could maybe give you a slightly different idea.

    A demo of an expansion pack? I had bought SR2020 a while back already and I didn't know you could get a demo of the expansion. I didn't look for a demo of the Gold version because usually I expect a demo to just be the first game itself, not a combo. I also had no real interest in buying the Gold version so I wouldn't have seen a link for any demo. I'm a paying customer (as is everyone else here presumably) so I've a right to complain of course. :p If this were a mod then it'd be you get what you pay for.

    I bought the expansion the day before the price dropped to 5 USD ironically enough btw, and yep I'm willing to spend 15 or 20 USD to just get a nice real campaign (it isn't too much of an expense) and on a game published by P'dox, but I expected a campaign with a storyline that led to WWIII. :p Maybe I will look into this patch though and see if it delivers some nice stories. Thank you for releasing it.

    Good point, he should also try the demo version to see if he likes it. :p
     
  20. Porcupine1981

    Porcupine1981 Raider
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    So did I, actually, though perhaps not exactly one day before the price dropped. In any case, I had a pretty realistic expectation, though I still thought it was overpriced back then.
     

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