Hello, thank you for looking, any help with this would be very much appreciated.
After trying to load up my heavily modded city that i'd taken a break from for 2-3 weeks I realized it was broken and was displaying a very weird glitch and was completely broken. Here are some pics:
All roads, buildings and props were gone, leaving some weird shadows behind. The simulation was frozen.
I looked for missing items, there were a few, but I got them and the problem persisted. Here is the loading screen report:
An error message kept popping up, here is what it said:
"Object reference not set to an instance of an object [System.NullReferenceException]
Details: No details"
I have attached my output log to this thread. Please let me know if any other information would be helpful to diagnose the problem and i'll get it.
The next thing I tried was the Save Our Saves mod by BloodyPenguin. This created an interesting result. The roads and buildings and props all came back. However there was a weird border around the inner part of the city and a crater around the edge. The simulation was still frozen, the menus worked but I could not build anything and I could not save the game. It is an improvement but still a long way off, pictures below:
Then I decided to create a new game with all the same mods/assets to see if it was 2 incompatible mods. However, the game ran fine with no error messages, simulation running, basically perfect. So the problem must be the save.
I always keep 2 identical copies of my save for backup purposes, but the problem was the same on both. I then found a slightly older backup and the same thing happened.
Thank you very much for taking the time to read this and I really hope somebody knows how to fix this because I have spent many hours on this save!
Thanks again
After trying to load up my heavily modded city that i'd taken a break from for 2-3 weeks I realized it was broken and was displaying a very weird glitch and was completely broken. Here are some pics:
All roads, buildings and props were gone, leaving some weird shadows behind. The simulation was frozen.
I looked for missing items, there were a few, but I got them and the problem persisted. Here is the loading screen report:
An error message kept popping up, here is what it said:
"Object reference not set to an instance of an object [System.NullReferenceException]
Details: No details"
I have attached my output log to this thread. Please let me know if any other information would be helpful to diagnose the problem and i'll get it.
The next thing I tried was the Save Our Saves mod by BloodyPenguin. This created an interesting result. The roads and buildings and props all came back. However there was a weird border around the inner part of the city and a crater around the edge. The simulation was still frozen, the menus worked but I could not build anything and I could not save the game. It is an improvement but still a long way off, pictures below:
Then I decided to create a new game with all the same mods/assets to see if it was 2 incompatible mods. However, the game ran fine with no error messages, simulation running, basically perfect. So the problem must be the save.
I always keep 2 identical copies of my save for backup purposes, but the problem was the same on both. I then found a slightly older backup and the same thing happened.
Thank you very much for taking the time to read this and I really hope somebody knows how to fix this because I have spent many hours on this save!
Thanks again
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