Preamble
Greetings AARland. I´m already back with another one. This time we are not going to conquer the world, but attempt the greatest challenge of them all... playing tall ^^. I had the idea for this already a couple of patches ago, but buggy statistics screwed up my previous runs. This will be a somewhat shorter minicampaign and a bloody one at that. Those of you of squeamish nature are advised to skip this AAR and join in on the next one...
One of the problems of playing tall is that there isn´t too much to do and to measure success by. Developing provinces has it´s merits, but lacks a bit of... thrill. One can try to build a tall trade empire and count his ducats like a bookkeeper *yawn*. No, no... we are going for another statistic today. We are going count bodies... dead ones.
Our goal is to:
Kill as many soldiers as possible in a single war as tall prussia
<-mad paint skillz
Pretty gruesome, I know... but this is what the prussian blood-gods demand. It might sound crazy, but killing brave soldiers on the battlefield is the only way to appease them and to avert certain doom.
Doing my due diligence before starting this run, I have found no good references on huge wars in eu4 up to date. There are some posts on reddit about 5+ million casualties during religious league wars, claims about a multiplayer war with 20 million dead, but without screenshot. Then there was world war 2 with approximately 21-25 million dead military personnel. Not sure, what is possible here as we will be facing the ai as enemy and ww2 happened over 100 years later...
The rules
- The number of killed soldiers will be counted only in a single war (the accumulated stats are still bugged)
- The number of provinces held directly should not exceed 50 when declaring the war
- 2 vassals max, but only for defensive purposes (dev should not exceed our own)
- no allies when declaring the war
- colonial nations are allowed to get a competitive economy and army limit
- there is no time limit for the war
The settings
- Eu4 1.28.3
- All dlc activated
- Ironman
- Very hard
- exploits off
- savescums on (I try to keep them to a minimum, particulary bad rulers, disasters, major f*ck ups that would require me to restart the campaign. Depending on the difficulty I usually end up with 30 to 100. This run was no one-culture so I probably ended up on the lower end)
This AAR is finished.
Chapter 1 - Learning to march
Chapter 2 - Cosmic cycles and sacrifice
Chapter 3 - Uniting the tribes
Chapter 4 - Feeding time
Chapter 5 - Eu4 goes tower defense
Chapter 6 - They bled for this (pt 1)
Chapter 7 - They bled for this (pt 2)
Greetings AARland. I´m already back with another one. This time we are not going to conquer the world, but attempt the greatest challenge of them all... playing tall ^^. I had the idea for this already a couple of patches ago, but buggy statistics screwed up my previous runs. This will be a somewhat shorter minicampaign and a bloody one at that. Those of you of squeamish nature are advised to skip this AAR and join in on the next one...
One of the problems of playing tall is that there isn´t too much to do and to measure success by. Developing provinces has it´s merits, but lacks a bit of... thrill. One can try to build a tall trade empire and count his ducats like a bookkeeper *yawn*. No, no... we are going for another statistic today. We are going count bodies... dead ones.
Our goal is to:
Kill as many soldiers as possible in a single war as tall prussia
<-mad paint skillz
Pretty gruesome, I know... but this is what the prussian blood-gods demand. It might sound crazy, but killing brave soldiers on the battlefield is the only way to appease them and to avert certain doom.
Doing my due diligence before starting this run, I have found no good references on huge wars in eu4 up to date. There are some posts on reddit about 5+ million casualties during religious league wars, claims about a multiplayer war with 20 million dead, but without screenshot. Then there was world war 2 with approximately 21-25 million dead military personnel. Not sure, what is possible here as we will be facing the ai as enemy and ww2 happened over 100 years later...
The rules
- The number of killed soldiers will be counted only in a single war (the accumulated stats are still bugged)
- The number of provinces held directly should not exceed 50 when declaring the war
- 2 vassals max, but only for defensive purposes (dev should not exceed our own)
- no allies when declaring the war
- colonial nations are allowed to get a competitive economy and army limit
- there is no time limit for the war
The settings
- Eu4 1.28.3
- All dlc activated
- Ironman
- Very hard
- exploits off
- savescums on (I try to keep them to a minimum, particulary bad rulers, disasters, major f*ck ups that would require me to restart the campaign. Depending on the difficulty I usually end up with 30 to 100. This run was no one-culture so I probably ended up on the lower end)
This AAR is finished.
Chapter 1 - Learning to march
Chapter 2 - Cosmic cycles and sacrifice
Chapter 3 - Uniting the tribes
Chapter 4 - Feeding time
Chapter 5 - Eu4 goes tower defense
Chapter 6 - They bled for this (pt 1)
Chapter 7 - They bled for this (pt 2)
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