Welcome to my new AAR. My name is Michaelangelo and this AAR will follow my exploits as Naples while using the Always War Mod. I had a lot of fun with the Always War Mod back in EUIII, and if you’ve followed my first AAR you would know I have a soft spot for Naples. If you’d like to read my very first AAR, you can find it here. I will be playing with Conquest of Paradise, Wealth of Nations, Res Publica, Art of War, and El Dorado installed. Obviously I will also be using the Always War Mod, which I will get into more detail about later. I started with Patch 1.11.4, but I will notify you whenever a substantial patch change occurs. Difficulty is on normal with lucky nations off and no bonuses. I intend for this AAR to be a mix of gameplay, focusing on battles and strategies as befitting the Always War Mod, with narrative added in to keep this AAR from becoming a repetitious process of reporting battle results. I may changes things up as I go. Now for a bit more about the Always War Mod.
As the name suggests, the Always War Mod is a mod that randomly forces nations to declare war on their neighbours. The actual mod can be found here on Steam. You can check that page out if you want the full details on the mod. I’ll do my best to sum it up though. Basically every nation will randomly get events that force them to declare war on a neighbour (I believe only on nations with which they share a land border, but I may be wrong). Any province occupied during a war will become officially owned by the controller within a month and they will also be given a core on the province. As you can imagine, this leads to lots of blobbing and province swapping. All nations also have an extremely low diplomatic reputation to prevent any alliances, and all unions, vassals, marriages, and alliances at the game start have been removed. The mod also adds a few straits for easier access to some islands and has an option to auto-convert provinces on capture. I will be utilizing this feature since the focus here is war, not converting hundreds, if not thousands, of provinces. I’ll also be playing on the mod’s normal setting, which gives no bonuses to either the player or AI. More details can be found at the Steam page. Now without further adieu, let the never-ending warfare begin!
As the name suggests, the Always War Mod is a mod that randomly forces nations to declare war on their neighbours. The actual mod can be found here on Steam. You can check that page out if you want the full details on the mod. I’ll do my best to sum it up though. Basically every nation will randomly get events that force them to declare war on a neighbour (I believe only on nations with which they share a land border, but I may be wrong). Any province occupied during a war will become officially owned by the controller within a month and they will also be given a core on the province. As you can imagine, this leads to lots of blobbing and province swapping. All nations also have an extremely low diplomatic reputation to prevent any alliances, and all unions, vassals, marriages, and alliances at the game start have been removed. The mod also adds a few straits for easier access to some islands and has an option to auto-convert provinces on capture. I will be utilizing this feature since the focus here is war, not converting hundreds, if not thousands, of provinces. I’ll also be playing on the mod’s normal setting, which gives no bonuses to either the player or AI. More details can be found at the Steam page. Now without further adieu, let the never-ending warfare begin!