I propose the discontinued Name in the Game feature be recreated as an in-game interface with more features.
As it was, you could pick a name, appearance, and biography for your prisoner. However the biography rarely matched the crimes they were in for. From my experience, they were usually low risk prisoners, possibly because someone who put themselves in the game might be offended if they were then depicted as a kidnapper, rapist, torturer, murderer, and payed $10 for the privilege.
Anyway, I would suggest at least allowing us to pick traits for custom prisoners since reputations, crimes, and some needs are generated from traits.
Maybe allow for setting severity of needs or if they have the optional ones.
Have reputation settings of yes/no/maybe with "maybe" leaving it up to the game to decide partly at random based on their traits.
Crimes: seems like traits could decide these well enough if the players are told which traits generate which crimes. I don't personally feel the need to set specific crimes, sentences, pleas. If one could, it should probably need to match what their traits are. Unless you wanted to allow for innocent prisoners by allowing us to give them crimes that don't match their traits.
Upload them to the workshop? It might get a little crowded if each was uploaded individually, but might be okay if they go up as a set. I know I'd like to make sets of prisoners from TV shows. I've already done Samantha "Root" Groves from Person of Interest and I am itching to do the whole team.
As it was, you could pick a name, appearance, and biography for your prisoner. However the biography rarely matched the crimes they were in for. From my experience, they were usually low risk prisoners, possibly because someone who put themselves in the game might be offended if they were then depicted as a kidnapper, rapist, torturer, murderer, and payed $10 for the privilege.
Anyway, I would suggest at least allowing us to pick traits for custom prisoners since reputations, crimes, and some needs are generated from traits.
Maybe allow for setting severity of needs or if they have the optional ones.
Have reputation settings of yes/no/maybe with "maybe" leaving it up to the game to decide partly at random based on their traits.
Crimes: seems like traits could decide these well enough if the players are told which traits generate which crimes. I don't personally feel the need to set specific crimes, sentences, pleas. If one could, it should probably need to match what their traits are. Unless you wanted to allow for innocent prisoners by allowing us to give them crimes that don't match their traits.
Upload them to the workshop? It might get a little crowded if each was uploaded individually, but might be okay if they go up as a set. I know I'd like to make sets of prisoners from TV shows. I've already done Samantha "Root" Groves from Person of Interest and I am itching to do the whole team.
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