Empires & Republics: Polity Flavours & Bookmarks
This mod is a direct continuation or a spiritual successor to the mod, "Something Possibly Quite Roman". While the SPQR Mod intended to be an Empire mod with a Roman theme and flavour, it naturally progressed with additions of Republics and Bookmark extension where it had to evolve into something more. This mod continues with the enhancement of Empires, which polarised the forum community, and now also expands on Republics, something that one could consider disappointing yet exciting at the same time. With that I introduce you to this new incarnation; Empires & Republics, with exciting new possibilities within one's grasp.
Requirements
- Crusader Kings II version 2.2
Recommended
- Legacy of Rome
- The Republic
- The Old Gods
- Charlemagne
Installation
- Download the mod from the link below
- Delete any existing version
- Extract the downloaded content to: ***My Documents\Paradox Interactive\Crusader Kings II\mod
- Enjoy
Current Features
- A forgotten Empire: the Western Roman Empire
- New formable Empires and Kingdoms.
- New bookmarks and timeline extension to 475AD.
- New cultures and religions for the oldest bookmarks.
- Special Casus Belli to challenge Imperial Authority.
- De-Latinisation of previously Latinised Empire.
- Restore the united Roman Empire via traditional conquest route or by uniting the two halves.
- Restore Rome as the Latin Empire, Turkish Kayser/Qaisar, or a Hellenic Pagan.
- Once the player restores the borders of the Ancient Roman Empire at its peak, the player can decide to re-divide the empire back into West and East.
- Return the Dominate back to the Principate and play as a Roman Merchant Republic.
- As a Roman Republic, return to being an Empire or commit the ultimate taboo: declare yourself King (requires being Roman).
- As a Roman award the title of Co-Emperor and adopt that person as your heir.
- Roman cultural buildings and retinues.
- No republic or theocracy vassal limit.
- Converter Kings Universalis.
Planned Features
- Filling up the blank map for the earliest bookmarks.
- New cultures and religions.
- Various events and decisions as well as general flavours.
- Portraits for new cultures.
- More formable Republics, both playable and non-playable.
- Addition of missing historical characters.
- Lots of other stuff.
Screenshots
- Coming Soon -
Downloads: View attachment EmpiresRepublics002.zip (Beware: this is Pre-Alpha so expect plenty of things to just not work, use at own risk)
Changelogs are given in new posts.
Compatibility
Due to the changing of core files, this mod is very likely to be incompatible with most mods especially the big ones (HIP, CK2+, et cetera). However, priority will be given to make it compatible with my own mods so that they are modular.
Credits
Arcvalon for the Special CBs from his Imperial Legacy Mod.
Cuthuthulu for the Converter from his CK2-EU4 Converter Improvement Project.
frankatank109 and fanoI for their bookmarks and flags from their The Commune of Rome Mod.
JonStryker for his CK2 Scenario Editor.
neondt for the Florence Nation for EU4 from his Repubblica Fiorentina Mod.
omega20056 for the localisation from his Project: Augustus - Roman Realism Mod.
yclept for the entire Republic system from his Founder of the Republic Mini-Mod.
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