Is this game anything like the FFH2 mod from civ IV?
Is there a link for people who don't know every Civ IV mod by heart?
Anyone have a good breakdown of the differences between the FfH mod-mods? Wasn't there also another FfH mod? Like a sequel or prequel or something? I played a little of the base mod, but I remember being annoyed by some elements. I'd be down for jumping back in, but I really don't know where to start off. I guess Master of Mana could work, but I just really don't know how it compares to anything else connected to FfH. Also, the website isn't terribly helpful....
I can tell you this much: Master of Mana actually gets the enemy AIs to work well with their city and unit building. This was always a problem with FFH and FFH2: the ideas were great, but the AI might build all farms, for example, or never touch magic when it was playing a primary magic user. You'd have to play FFH2 on a pretty difficult level to get an adequate challenge, once past the learning phase. MoM, on the other hand, really does this quite well even when the human player is on a lower level. It doesn't cheat. It just uses its options very efficiently.