I searched the forum and am coming up empty. Is this discussed anywhere? Particularly the difference between Normal and the harder levels?
as found in the static modifiers text
very_easy_player = {
fertility = 0.5
land_morale = 0.5
}
easy_player = {
fertility = 0.25
land_morale = 0.25
}
normal_player = {
}
hard_player = {
}
very_hard_player = {
land_morale = -0.25
}
very_easy_ai = {
land_morale = -0.25
}
easy_ai = {
}
normal_ai = {
}
hard_ai = {
land_morale = 0.25
naval_morale = 0.25
global_tax_modifier = 0.25
levy_reinforce_rate = 0
very_hard_ai = {
land_morale = 0.5
naval_morale = 0.5
global_tax_modifier = 0.5
levy_reinforce_rate = 0.1
hard_ai = {
land_morale = 0.25
global_tax_modifier = 0.1
levy_reinforce_rate = 0.5
}
OK I found it though the values are different than originally posted.
The values I see here:
Code:hard_ai = { land_morale = 0.25 global_tax_modifier = 0.1 levy_reinforce_rate = 0.5 }
Are those actually?
hard ai
land morale = +25%
global tax modifier = +10%
levy reinforce rate = +50%
Is there a way to insert a relationship bonus for ai into these settings?