Crusader Kings II - 2.3.4 PATCH RELEASED - NOT for problem reports! [checksum RYEW]

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Doomdark

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Hi folks!

The promised interim patch is now live on Steam! We are hard at work on the next major upgrade, which will accompany the next expansion. In the meantime, this patch should fix the most annoying issues.

Checksum: RYEW

2015-04-07 v2.3.4
-----------------

MAJOR:
- Fixed CTD issue caused by character flags not being saved properly

MINOR:
- Now unborn children of dead popes no longer inherit a claim on the papacy when they are born.
- You no longer feel bad for having a romantic relationship with your spouse.
- Added console command 'add_lover'
- Fixed a problem with delayed events having the exact same random seed as the firing scope
- Seduction Focus: AI will not try to seduce targets that already have lovers (unless lustful, etc)
- Seduction Focus: AI seducers less likely to acquire multiple lovers
- Seduction Focus: Married women and concubines are less likely to fall for seduction if they like their husband better than the seducer (unless lustful, arbitrary, etc.)
- Seduction Focus: Toned down AI seduction attempts of player spouses and concubines even more
- Seduction Focus: It takes much longer to attempt seduction of distant targets
- Seduction Focus: More personality checks for married women and consorts
- Seduction Focus: Added missing "Seduction in the Wild" event (WoL.431)
- Intrigue Focus: Spying on an adulterer (your spouse, consort or the other party) can now uncover the affair
- Players can no longer see other lovers of their spouses and concubines in the interface without using the 'charinfo' console command
- Hunting Focus: Fixed a bug with duplicate events fired (from WoL.5066)
- Fixed bug where only the last character was visible in the end game list of played characters
- Fixed bug where the AI did not always build buildings.
- Fixed an issue with the trade route chain that could create the trade route for the other party instead.
- Toned down courtier lover creation event (456)
- Seduction events: Fixed some issues where execution would break incorrectly
- Fixed the broken 'remove_claim' effect when used in CB's like depose anti-pope.
- Added events to attain the Strategist trait through War focus.

Enjoy!
 
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Savegame compatibility? :)

EDIT: Take note all you compulsory "FIRST!"-posters, this is how you use the first post.
 
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If we patient enough Paradox will provide.

What about remove_lover?
Silly question but want to make sure, it's add_lover (character id)?
 
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- Fixed bug where the AI did not always build buildings.

Yey!

I'll be the first dummy. Any timeframe on when we are going to learn about the upgrade/next expansion? weeks? months?
 
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Yey!

I'll be the first dummy. Any timeframe on when we are going to learn about the upgrade/next expansion? weeks? months?

I think we may start to see videos next week.
 
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Has d_aragon being de_jure aquitaine in the old gods start date been fixed.
Also, can one now play as the Duke of Gascony in 769 without having a game over once he dies
 
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