Content Creator pack is NOW AVAILABLE for Xbox One and coming to PS4 on the 13th!

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TheLetterZ

Community Developer, general sweetheart
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CSContentCreatorPack_SP_XboxFB.jpg

We're thrilled to bring you a new add-on for Cities: Skylines – Xbox One Edition, releasing next week as well for Cities: Skylines – PlayStation®4 Edition on March 13, 2018. The latest DLC, titled the “Content Creator Pack,” gives mayor-players a new set of stylish structures, service buildings, and neighborhood styles to add to their towns, all created by two talented community modelers from the Cities: Skylines fan base. The Content Creator Pack will be available on both Xbox One and PlayStation®4 for a suggested retail price of $9.99, and is also included as part of the Season Pass for both platforms.

The pack includes a series of new buildings from artist and modeler Matt “Shroomblaze” Crux, styled in the classic Art Deco fashion – with 6 spawnable residential buildings, 6 spawnable commercial buildings, and 3 unique buildings to give players’ towns a bold 1920s flair. It also adds 15 creations from community creator Mauro “GCVos” Vos with technological inspiration, including 10 new unique buildings and 5 advanced city service options, bringing in-game towns to the next level of archi-technology.

Cities: Skylines on both Xbox One and PlayStation®4 are also receiving a free content update for all players: “Match Day,” a new feature which allows mayors to add sports stadiums to their towns. While cities will benefit from the revenue generated by their home teams, it will take careful planning to handle traffic on game day! “Match Day” is available now in Cities: Skylines – Xbox One Edition and will be added alongside the Content Creator Pack to Cities: Skylines – PlayStation®4 Edition next week.

Get the Cities: Skylines Content Creator Pack for Xbox One RIGHT HERE
 
I sure can. When you download the patch and buy the new content you get the Problems introduced in version 3.00

Performance on PS4 has gotten noticeably worse. The game lags and stutters more when moving around and playability suffers.

Saving the game ruins the brightness of the graphics. Restart required.

Holding triangle button to select path shape no longer works after paths have been moved to the new Decorations tab.

Scrolling no longer works properly when navigating the Milestones view and Policies (City Planning tab) view.

Icons hovering above buildings now fade halfway underground when zooming out, making them harder to see.

Intelligence Agency coverage area efficiency is identical to Police Headquarters. The description of the new building suggests it's supposed to cover a larger area. When also taking into account that the Intelligence Agency comes with higher maintenance costs (water usage), fewer patrol cars and holding cells than the Police Headquarters, then it doesn't add up from a balance standpoint (High-Tech DLC service building).

Nanotechnology Center does not attract visitors as well as tourists and the leisure info view doesn't recognize its impact on the surrounding area. I haven't tested all the unique buildings added in the Content Creator Pack, so there could be others not working (High-Tech DLC unique buildings).

Semiconductor Plant does not attract visitors as well as tourists and the leisure info view doesn't recognize its impact on the surrounding area. I haven't tested all the unique buildings added in the Content Creator Pack, so there could be others not working (High-Tech DLC unique buildings).

Pop-up "tutorials" and warnings don't close when pressing the circle button.

Problems carried over from version 2.00

Bus and Tram stops don't always appear in the correct side of the road.

Education info view doesn't always illustrate education levels in households correctly.

Public transport info view does not display age demographics correctly. When selecting a transport line, there's a mismatch between number of total passengers and number of passengers across the different age groups.
 
"The game lags and stutters more when moving around and playability suffers." Especially bad in industrial areas on full speed. Also, enough with all the fluff. We want want was advertised. Mass Transit, Disasters..... When will you guys at least have a timeline??? REFUND!