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CK2 Dev Diary #36: The Witching Hour

Discussion in 'Crusader Kings II' started by Doomdark, Jan 9, 2017.

  1. Doomdark

    Doomdark Design Director
    Paradox Order

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    Hi everyone!

    I hope you all had a good time during the Holidays. I know I did, but now it’s time to don the crown, strap on the sword and get back to work on Crusader Kings II (and my other game, of course...) Now, what better way to start off the new year than with a bit of harmless witchery? In the terribly long eras before the great thinkers of the Age of Reason would have us replace magic with science, the “occult” was of course seen as a normal part of life, and society lived in fear of curses and evil spells. But… just because you’re superstitious does not mean the witches aren’t out to get you! Just like today, the desperate and the unscrupulous would seek power by any means necessary, including the worship of demons and evil spirits...

    society_1.png

    This brings us to my favorite Society in the upcoming expansion Monks and Mystics; the Demon Worshippers. These brothers and sisters of the left-hand path come in several varieties: Abrahamics get “Lucifer’s Own”, Tengri pagans get the “Plaguebringers”, the Indian faiths are afflicted with a particularly nasty type of Kali worship, Baltic, Slavic and Finnic pagans get “The Cold Ones” (evil shamans) and Germanic Pagans have those who curry the favor of Hel and of powerful jotuns. Regardless of religious context, they are all united in their self-serving, utterly ruthless quest for power in the world of the living, and care little for their fate in the afterlife. As they advance through the ranks, Demon Worshippers get powers like “Dark Divorce”, “Summon Familiar” and “Tainted Touch” (a health curse.) Through their network of agents, they can also attempt to abduct relatively low ranking characters. Now, a lot of the content for the Demon Worshippers is hard to explain in terms of placebo effects and natural phenomena, so if you don’t care for the supernatural I suggest simply not joining those Societies (because rooting out their covens and persecuting them through your Court Chaplain is reasonably historical and adds flavor to the game.) However, if you really don’t want them around, you can turn them off through a Game Rule.

    society_1_power.png

    Next up are the infamous Assassins, a Shiite Muslim Society that - unsurprisingly - specializes in murder. The elusive Assassins consider themselves the true followers of Allah, and will do anything to further the advances of Shia Islam and protect their fellow believers. Consisting of loyal warriors as well as competent spies, wielding manipulation and social skills as expertly as a dagger, they specialize in asymmetrical warfare, striking hard at the heart of their enemies. Their special powers include intimidation and murder. For example, they can get a Favor with someone (if you have the Conclave expansion) by leaving a dagger on their pillow. At higher ranks, they can also mark someone for death, so that lower ranked members will get that murder as a mission. Since this Society is also a political entity and a Holy Order of sorts, the Grandmaster gets the power to raise special troops.

    society_2.png

    There is more to say about these Societies; their other powers, missions and semi-random events, but I don’t want to spoil it all. Oh, and if you have the Way of Life expansion, you can use “Spy On” to find out if a character is a member of a secret Society like the above...

    There won’t be a CK2 stream today, but stay tuned for something next week (and a new dev diary, of course)!
     
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  2. Zarathustra_the

    Zarathustra_the General
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    MMm are there any new scripting effects coming with these special abilities from societies that are being opened up for modders?
     
    • Agree Agree x 9
  3. Phantomiux

    Phantomiux Sergeant
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    Next up are the infamous Assassins... well nothing is true... ;)
     
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  4. Doomdark

    Doomdark Design Director
    Paradox Order

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    Oh yes... it's easy as cake to mod in new Societies with powers and missions.
     
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  5. DorlasAnther

    DorlasAnther Major
    Crusader Kings II Crusader Kings II: Monks and Mystics Crusader Kings II: Reapers Due Crusader Kings II: Conclave Crusader Kings II: Horse Lords Crusader Kings II: Way of Life Crusader Kings II: Sword of Islam Crusader Kings II: Sunset Invasion Crusader Kings II: Sons of Abraham Crusader Kings II: Charlemagne Crusader Kings II: Legacy of Rome Crusader Kings II: The Old Gods Crusader Kings II: Rajas of India Crusader Kings II: The Republic Surviving Mars: Season Pass Surviving Mars: First Colony Edition Surviving Mars: Season Pass Surviving Mars: Green Planet Crusader Kings II: Holy Fury Surviving Mars: Space Race Surviving Mars: Digital Deluxe Upgrade Surviving Mars: First Colony Edition Crusader Kings II: Jade Dragon Surviving Mars Victoria 2: A House Divided Victoria 2 Surviving Mars: First Colony Edition

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    I can hear all Chaos-worshipping Warhammer: Geheimnisnacht players screaming with joy.
     
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  6. Zarathustra_the

    Zarathustra_the General
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    Crusader Kings II: Monks and Mystics Europa Universalis IV: Common Sense Magicka 2 Hearts of Iron IV: Expansion Pass Crusader Kings II: Way of Life Europa Universalis IV: El Dorado Warlock 2: The Exiled Warlock: Master of the Arcane Victoria 2: Heart of Darkness Victoria 2: A House Divided Victoria 2 Semper Fi Crusader Kings II: Horse Lords Europa Universalis IV: Cossacks Magicka 2: Ice, Death and Fury Europa Universalis IV: Rights of Man Crusader Kings II: Reapers Due Hearts of Iron IV: Cadet Hearts of Iron IV: Field Marshal (Pre-Order) Hearts of Iron IV: Field Marshal (Pre-Order) Hearts of Iron IV: Field Marshal (Pre-Order) Stellaris: Nova Edition (Pre-ordered) Stellaris: Nova Edition (Pre-ordered) Stellaris Europa Universalis IV: Mare Nostrum Crusader Kings II: Conclave Victoria: Revolutions Europa Universalis IV: Res Publica Europa Universalis III: Chronicles Europa Universalis III Crusader Kings II: Sword of Islam Crusader Kings II: Sunset Invasion Crusader Kings II: Sons of Abraham Crusader Kings II: The Republic Crusader Kings II: Rajas of India Crusader Kings II: The Old Gods Crusader Kings II: Legacy of Rome Crusader Kings II: Charlemagne Crusader Kings II Cities in Motion Divine Wind Europa Universalis IV Naval War: Arctic Circle Magicka The Kings Crusade King Arthur II Heir to the Throne Hearts of Iron III: Their Finest Hour Hearts of Iron III For the Motherland Europa Universalis IV: Call to arms event Europa Universalis IV: Wealth of Nations Europa Universalis IV: Conquest of Paradise Europa Universalis IV: Art of War

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    What I mean, are there any new script effects that are coming? For instance does the assassins society use simply event troops or do they have a new command that works more akin to a mercenary company?
     
  7. Arrianus

    Arrianus First Lieutenant
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    the expansions becomes more attractive from DD to DD (as is to be expected...)
     
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  8. Daronaollard

    Daronaollard Useless modder
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    A long while back you guys asked the community what changes they'd like to see or for feedback. Did anything make it into the game? I'm just curious as I never seen any follow up to it.

    On topic though, this DLC has me extremely excited for CKII's modding scene. Great work!
     
    • Agree Agree x 4
  9. Andrew756

    Andrew756 Sergeant
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    Oh yes, new Western European portraits.
     
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  10. Haldan

    Haldan Molluscoid Ambassador
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    burn the witch, kill the heretic
     
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  11. Cat Crusade

    Cat Crusade First Lieutenant
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    I for one was expecting the spannish inquisition!
     
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  12. riadach

    riadach Field Marshal
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    Secretly shi'ite you say?

    Yay, crypto-religions.
     
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  13. Doomdark

    Doomdark Design Director
    Paradox Order

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    There are plenty of new effects and triggers but you'll have to wait for the patch notes. :)
     
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  14. ModZero

    ModZero First Lieutenant
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    Ouch. That a really piercing pun.
     
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  15. IFWanderer

    IFWanderer First Lieutenant
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    Hermetic society?

    THE HELLENIC DREAM LIVES!!!! ;):p
     
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  16. sreckom92

    sreckom92 Field Marshal
    500k Club Crusader Kings II

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    if I were to create a mod which adds Knights Templar society, can I tie it to the existing Knights Templar Holy Order, and get this ability to raise special troops?
     
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  17. Dsingis

    Dsingis Colonel
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    Oh boy, I can't wait to become an immortal demon worshipping canibal, that occasionally sacrifices his virgin daughters to Lucifer and eats his sons for dinner.
    HAIL SATAN! >: D
     
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  18. monsterfurby

    monsterfurby Not really a fascist brony
    100 games registred

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    I predict Assassin's Creed references in the achievements. Oh, so many Assassin's Creed references.
     
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  19. Asiak

    Asiak Please no a-historic de-jure empires in CKIII
    74 games registred

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    Cities: Skylines - Mass Transit Stellaris: Galaxy Edition (Pre-ordered) Stellaris: Galaxy Edition (Pre-ordered) Stellaris Cities: Skylines - Snowfall Crusader Kings II: Conclave Stellaris: Utopia Cities: Skylines - After Dark Crusader Kings II: Horse Lords Europa Universalis IV: Common Sense Stellaris Sign-up Hearts of Iron IV: Field Marshal (Pre-Order) Hearts of Iron IV: Field Marshal (Pre-Order) Crusader Kings II: Monks and Mystics Hearts of Iron IV: Expansion Pass Cities: Skylines - Natural Disasters Stellaris: Leviathans Story Pack Stellaris: Plantoids Tyranny: Commander Edition Crusader Kings II: Reapers Due Hearts of Iron IV: Cadet Hearts of Iron IV: Field Marshal (Pre-Order) Pillars of Eternity Crusader Kings II: Way of Life Europa Universalis IV: Art of War Europa Universalis IV Crusader Kings II: Sword of Islam Crusader Kings II: Sunset Invasion Crusader Kings II: Sons of Abraham Crusader Kings II: The Republic Crusader Kings II: Rajas of India Crusader Kings II: The Old Gods Crusader Kings II: Legacy of Rome Crusader Kings II: Charlemagne Crusader Kings II Europa Universalis IV: Conquest of Paradise Europa Universalis IV: Wealth of Nations Stellaris: Galaxy Edition (Pre-ordered) Europa Universalis IV: El Dorado Cities: Skylines Victoria 2: Heart of Darkness Victoria 2: A House Divided Victoria 2 Europa Universalis IV: Call to arms event Victoria: Revolutions Europa Universalis IV: Res Publica Surviving Mars BATTLETECH Europa Universalis IV: Third Rome Europa Universalis IV: Mandate of Heaven Europa Universalis IV: Mare Nostrum Europa Universalis IV: Cossacks Crusader Kings II: Holy Fury Europa Universalis IV: Rights of Man

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    Guyyyyys

    The thing that deserves the greatest hype in this dev diary. Is the part of the tooltip in the third screenshot that says "is secretly Shia" and "is NOT secretly following another religion."

    Gonna be a whole new layer.
     
    • Agree Agree x 84
    • Helpful Helpful x 9
  20. puggle999

    puggle999 Sapient Tulip
    71 games registred

    71

    Europa Universalis IV: Mandate of Heaven Stellaris Europa Universalis IV: Mare Nostrum Crusader Kings II: Conclave Europa Universalis IV: Cossacks Crusader Kings II: Horse Lords Europa Universalis IV: Common Sense Crusader Kings II: Way of Life Europa Universalis IV: Pre-order Europa Universalis IV: El Dorado Stellaris (Pre-ordered) Hearts of Iron IV Sign-up Stellaris: Utopia Crusader Kings II: Monks and Mystics Hearts of Iron IV: Expansion Pass Stellaris: Leviathans Story Pack Stellaris: Plantoids Europa Universalis IV: Rights of Man Crusader Kings II: Reapers Due Hearts of Iron IV: Cadet Stellaris Sign-up Cities: Skylines Deluxe Edition Cities: Skylines Crusader Kings II: Sunset Invasion Crusader Kings II: Sons of Abraham Crusader Kings II: The Republic Crusader Kings II: Rajas of India Crusader Kings II: The Old Gods Crusader Kings II: Legacy of Rome Crusader Kings II: Charlemagne Crusader Kings II Cities in Motion Crusader Kings II: Sword of Islam Europa Universalis IV Europa Universalis IV: Art of War Warlock: Master of the Arcane Victoria 2 Teleglitch: Die More Edition Semper Fi Europa Universalis IV: Res Publica Hearts of Iron III Europa Universalis IV: Call to arms event Europa Universalis IV: Wealth of Nations Europa Universalis IV: Conquest of Paradise Stellaris: Humanoids Species Pack Hearts of Iron IV: Expansion Pass Crusader Kings II: Jade Dragon Europa Universalis IV: Cradle of Civilization Stellaris: Synthetic Dawn Hearts of Iron IV: Expansion Pass Hearts of Iron IV: Death or Dishonor Surviving Mars BATTLETECH Crusader Kings II: Holy Fury

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    So will every character be a member of a society? As a player, would there be situations where I wouldn't want to be in a society for any reason other than 'I just can't be bothered to interact with it'?
     
    • Respectfully Disagree Respectfully Disagree x 7
    • Agree Agree x 1

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