Description
Unespected Parklife Park Upgrades in Holiday Patch
What is your game version?
1.11.1-f2
What expansions do you have installed?
All of the above
Please explain your issue is in as much detail as possible.
I have a park area named Maple Hill Park. It has 337 entertainment in the form of a Park Plaza, Cafe, Bathrooms, and a few Side Gates. The park was level 2 for a long time, and I intended to keep it that way. The park is located near a lot of hotels, so it gets a lot of visitors.
Upon receiving the 1.11.1-f2 update, Maple Hill Park became a level 5 park, even though it still has only 337 entertainment value.
Note: Like many players, I use some popular mods, but I don't use any that should affect Parklife parks, and none of my installed mods had updates between my savegame on December 8 and when I noticed this issue on December 15, which leads me to believe that the game update caused the unexpected behavior.
Can you replicate the issue? If yes, please explain how you did it.
Open the attached savegame in 1.11.1-f2. After the game is loaded, you should get announcements for upgrades on several parks, including Maple Hill Park, which goes from level 2 to level 5.
However, open the same savegame in the previous version (1.11.1-f1?). The parks should remain at their current levels.
Note: I use a lot of custom, mostly transportation-related assets, all from the Steam Workshop, so I imagine you may get warnings opening the savegame.
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Unespected Parklife Park Upgrades in Holiday Patch
What is your game version?
1.11.1-f2
What expansions do you have installed?
All of the above
Please explain your issue is in as much detail as possible.
I have a park area named Maple Hill Park. It has 337 entertainment in the form of a Park Plaza, Cafe, Bathrooms, and a few Side Gates. The park was level 2 for a long time, and I intended to keep it that way. The park is located near a lot of hotels, so it gets a lot of visitors.
Upon receiving the 1.11.1-f2 update, Maple Hill Park became a level 5 park, even though it still has only 337 entertainment value.
Note: Like many players, I use some popular mods, but I don't use any that should affect Parklife parks, and none of my installed mods had updates between my savegame on December 8 and when I noticed this issue on December 15, which leads me to believe that the game update caused the unexpected behavior.
Can you replicate the issue? If yes, please explain how you did it.
Open the attached savegame in 1.11.1-f2. After the game is loaded, you should get announcements for upgrades on several parks, including Maple Hill Park, which goes from level 2 to level 5.
However, open the same savegame in the previous version (1.11.1-f1?). The parks should remain at their current levels.
Note: I use a lot of custom, mostly transportation-related assets, all from the Steam Workshop, so I imagine you may get warnings opening the savegame.
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