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TinyWiking

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Ladies and gentlemen,

Say hello to our first expansion! Lots of awesome things will be added to the first expansion of Cities: Skylines, "After Dark", first and foremost a day and night cycle!

This thread will be update with more information when it is made available so make sure you stay tuned!

Moo edit:

Announcement Trailer


Press release:
https://www.paradoxplaza.com/news/After-Dark-Announced/

Website:
https://www.paradoxplaza.com/cities-skylines-after-dark

In After Dark, mayor-players’ in-game cities will go from day to night and back again, and their bustling burgs will look – and behave – differently. New leisure-focused commercial areas will become popular nightspots, with citizens flocking to nightclubs, karaoke bars, and other downtown destinations when their day is done. During the day, newly popular beachfront properties will do big business, including beach restaurants, jetski rentals, and more. For citizens who have a little too much fun, the addition of prisons will sort things out – while new taxi mechanics will help nighttime revelers get around efficiently and safely.

After Dark will include:

  • Leisure and Luxury: Nightclubs, restaurants, bowling alleys, and other new leisure areas will become especially active at night
  • Service with a Smile: New city services will transport criminals from police stations to prisons, while cargo hubs and international airports will allow industry and tourism to expand and thrive
  • Surf and Turf: Commercial areas on the shoreline can specialize in new beach properties such as fishing tours, marinas, and beach bars
  • We Get Around: New taxi services help citizens and tourists travel around the city, while new dedicated bus lanes and bike lanes encourage alternate transportation
  • New Chirps: Because everyone loves Chirper #youknowit #heisadorable
Greetings - information seeking Chirpy! Below you will find all currently released information regarding After Dark.
When does it release?

TBA - later this year

What's the price point?
TBA - it's reasonable though

What features are announced? (so far)
Day and night cycle - affects gameplay, simulation, sim behavior, budget needs etc.
Taxis, bicycles, bus lanes, leisure & beach zone specializations (via districts), improved police functionality, improved tourist simulation... lots more to come!

I'm starving to learn!
No worries, we'll be releasing a steady stream of developer diaries and continue the ongoing discussion with the community during development. Feel free to ask questions in this thread too.

Seriously, I want more.
Follow us on Facebook and twitter - additionally we recommend checking out the unofficial subreddit /r/citiesskylines

Will system requirements/age rating change?
System requirements are TBA - age rating stays the same.

Will there be any pre-order campaign or incentives?
Nope, neither.

Physical copies?
This expansion is Digital only, it will be available via most standard retailers.

Why isn't my specific want/need fixed or added?
There has been a lot of passionate feedback on Cities: Skylines since our release in March and we have a community that is not entirely foreign to suggesting changes, improvements, additions and fixes. Ultimately we believe quality trumps quantity and have chosen to focus on a group of core features that we, and the players, really wanted to see.


Screenshots (early build)
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Last edited by a moderator:
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Heh, my thread went up faster than this one.

Cheers! and the best of luck. Excited about this announcement!
 
Looks good!
 
Yay! Night mode! Finally! :D

One more feature added to the list of remaining features for this game to become as awesome as Simcity 4.
 
Exciting news! And the After Dark page says the day/hight cycle stuff will be a free update for all users?

We'll have to see how far CO go with regards to the impact of day/night on travel patterns, and hopefully they can set out the spec required for modders to make their assets suited to night-time display so they can get working before release.

Lots of the other features sound promising too: a new type of harbour for freight to go straight from boat to rail, international airport (i.e. BIGGAR for all those who complained about the existing one), taxis, bicycles and bus lanes. I also quite like the sound of the leisure specialisation in commercial areas (I assume it's things like nightclubs and theatres).
 
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Prisons? I can finally build Soviet cities now for sure! And beach/leisure specialization allows Vice City.
 
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Unless the game is going to have sufficient working days, what is the point of night & day cycles. We had these discussions in production on these forums, & I don't remember seeing an answer to that. Each day is a few seconds so it is impossible to have night and day without them flashing on or off, or are they planning to have 10 minute days or something, like Cities in Motion.

Is this expansion free as I can't believe anything as trivial as this would be a selling point without sufficient time in a day.
 
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I really need to pick up the base game now..
 
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