We have heard many times that all things are possible “in success”. But how is that measured?
Peak users at release? Total sales? Users after 60 days? Hours played? Avg hours per user?
What (magnitude of) numbers would we have to hit to be considered “wildly successful “? What numbers would be a red flag?
Do these numbers change with a Kickstarted project? Did the success level of the kickstart raise the bar or lower it?
I realize that only HBS will have exact numbers and they may not want to release them. But I figure some speculation should be possible.
Peak users at release? Total sales? Users after 60 days? Hours played? Avg hours per user?
What (magnitude of) numbers would we have to hit to be considered “wildly successful “? What numbers would be a red flag?
Do these numbers change with a Kickstarted project? Did the success level of the kickstart raise the bar or lower it?
I realize that only HBS will have exact numbers and they may not want to release them. But I figure some speculation should be possible.