Introduction
Imperator:Rome v.1.3.2The goal of these "A Suggestion for Improvement" series, is to make fast and easy changes to greatly improve the game.
Imperator:Rome - A Suggestion for Improvement: Military & War
Imperator:Rome - A Suggestion for Improvement: Management
Imperator:Rome - A Suggestion for Improvement: Diplomacy & View
Imperator:Rome - A Suggestion for Improvement: Mission UI
This thread will be updated if a major suggestion comes to mind either from me or from anyone else.
This thread will be discontinued and make a new thread whenever a new version comes.
This mostly contains photoshopped images of suggestions to improve visibility.
This suggestion is greatly influenced by some clever design choices from the "1.3 Better UI" mod.
Events
Single events like this is much cleaner if we remove the wall outside the scroll.Looks better too
Events with more people in it might prove more difficult - But I still think they should be redesigned. There is soo much useless blank space everywhere.
Province View
I think in overall there is way too much lines going everywhere.
Added:I think in overall there is way too much lines going everywhere.
1. Colour theme to the buildings - easier distinguishable.
2. Clickable buildings - Left click on the building icon to build the same building. Don’t need to enter the Build section
3. Destroy buildings - Right click on the building icon to destroy it. Don’t need to enter the Build section
4. Added so you can see if your city is a city and the much easier possibility to upgrade or degrade instead of going into the build section. (Could be done better than how I did it in the picture. The city/town status with a simple negative or plus sign with it would be enough.)
5. Added the Civilization building in the Domestic section to be clickable.
6. Added Pops happiness %.
7. Added Percent to Culture, Religion and Pops in the Province View. Looks much better and you don’t need too hover over them to see it.
8. The food sections have been merged. It never made sense to have them divided into 2 sections.
Removed:
1. Removed many of the unnecessary lines in the Pops section. It looks way better.
2. The clickable “Pops” and “Build” buttons. It’s unnecessary because we could only make the black line “Pops” and “City Buildings” clickable instead - saving space.
3. Removed the unnecessary picture design on the Civilization in the Domestic section. When thinking of saving space - making the interface better, it is not needed. Especially when that “40” sign with it explains just what the clickable button did before
Others:
All buildings should have a clear purpose. Currently there are some very good ones, some decent, and some you never ever want to build. It is unbalanced.
Trade needs to be worked upon - I have no comment there.
Province Region
Although I never use this view in Vanilla, I might if it had been as useful as this. Actually, just add this. It shows much more information and is more effectively used.Diplomacy
Added:
1. Rearranged the main menu. Looks better and is more effectively used. (The icons for opinions on others and on ourselves should be changed. Not easy to see which is which.
2. Added a button to the top-right beside the exit button. Allow to close the tab on the right as its rarely used in the game.
3. Added the maximum amount of allies to the main menu.
4. Added to search for your vassal countries on the right tab.
5. Added button to allow to see more countries if you want.
6. (Maybe add your Diplomatic stance to the main menu as its often used/seen?)
Removed:
1. Lots of useless space. The new diplomacy tab is smaller & prettier
2. Vassals/Feudatories should not be allowed to have an opinion when you declare war. How actively they are in the war is another matter. Currently they say no to declaring war, but still helps out 100% anyway and is as such very misleading.
Diplomatic Stance
Remove the “Diplomatic Stance” pop ups on the map - Not interesting and does not help me in any way. And it happens all the time especially early in the game.Characters
Added:
1. Moved the Father/Mother line to the top as that makes much more sense.
2. The different sections that are not in use are weakened out - making it much easier from a single glance what has something in them.
3. Favorite a character that is of special interest
4. Added an icon that replaced “Age” and is smaller. (The Icon is from the previously mentioned mod)
5. Added a plus/negative sign on easily determine if the loyalty goes up or down.
6. Added a tab to enter the options/decisions to choose between. Making it more easily to make the tab smaller - not unnecessarily large (That tab could size with the amount of options available)
All Offices
Show the Character stats like this on all jobs. Makes it much easier to see from a glance who would suit that office better. Perhaps add the icon of a skill besides it to make that part more clear.Multiplayer
Show which player have paused the game, and a clock ticking down until all players can unpause.
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