Patch 1.2.3 Released [checksum deca] (NOT for problem reports)

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Wizzington

Game Director (Victoria 3)
Paradox Staff
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Nov 15, 2007
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This is a small patch accompanying today's release of the Plantoids Species Pack.

Click details below to see the changes included.

Changelog
##############################################################
####################### VERSION 1.2.3 ########################
##############################################################

###################
# Features
###################
* Added missing interactions to emancipation faction

###################
# Balance
###################
* Details mapmode is now on by default.

###################
# AI
###################
* AI will no longer repeatedly ask you to join the same war after being declined.
* AI will no longer invite you to war against yourself.
* Sectors should now be more keen to upgrade capital buildings when possible.
* Fixed an issue with AI rebel empires being overly passive in war.

###################
# User Interface
###################
* Added notifications for close/open borders.

###################
# Bugfixes
###################
* Fixed AI crisis disassembling itself
* Now possible to revoke independence support.
* Fixed notifications for votes to start wars.
* Fixed Regulated Xeno Slavery policy option being available before encountering any xenos.
* Fixed Regulated Xeno Slavery policy option not having the correct tech prerequisite

###################
# Graphics
###################
* Randomly generated empires are now able to use DLC portraits
 
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  • 11
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Good, even if small.
 
  • 3
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Thank you for this update!
 
  • 3
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Was hoping for more fixes, but you guys have only been back at work for like 3½ days so it is understandable.

Anyway, thanks for the hard work and keep being awesome!
 
  • 5
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I was hoping to see a fix for immature pops that stop growing once their parent species migrates off the planet completely. This bug messes up any migration-based strategy something awful.
 
  • 3
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