Besuchov: Hello again! It’s busy here at the Paradox tower with Christmas coming and all. One EU4 expansion being finished up and lots of very secret stuff still has to be wrapped up. For this reason, this dev diary is going to be a little bit shorter than the previous ones. But at the very least I’m going to give you a little insight into the world of colonial diplomacy. Last week I told you about colonial nations and how they are formed, but how do they operate? Well, they are very much like a free nation except they have to pay tariffs to their overlord, as well as providing half of their trade power to their overlord (there are some other benefits to having colonial nations, but these are a in a bit of a flux as we balance it as we play more). They are a bit like vassals actually, except for the trade power. However, they are freer than vassals and have their own diplomatic rules.
Colonial nations cannot declare war on regular countries and if regular countries declare war on them they get protected by their overlord. However, they can declare war on native states and on other colonies. If they do so, colonial overlords on either side will not get called in automatically. Naturally, their overlord can keep an eye on the war and if it does not like the way things are going, the overlord can decide to enforce peace on whoever the colony is fighting. If the enemy accepts, the war will end, but if the enemy refuses then the overlord gets called into the war.
Of course, if the enemy in this war is a colony, then its colonial overlord will get called in as well. The cool thing is that you can see a colony starting its own little war of conquest, finding out it is in over its head, then the overlord steps in and that triggers another escalation, and, before you know it, the small colonial war that appeared to be of little consequence has escalated into a global conflict. Of course, colonial nations cannot ally with any nations other than native states.
That’s all I have time for today.
If you have any questions, please ask them in the thread and I’ll see if I can answer some of them during the weekend!
Cheers from Besuchov
Edit: Ofc I can't leave you without this week's picture.
ps. and you might already have seen this,
but here is Europa Universalis IV: Conquest of Paradise Video dev diary - Native Americans:
[video=youtube;TK2KLKw1fYk]http://www.youtube.com/watch?v=TK2KLKw1fYk[/video]
http://www.youtube.com/watch?v=TK2KLKw1fYk
Colonial nations cannot declare war on regular countries and if regular countries declare war on them they get protected by their overlord. However, they can declare war on native states and on other colonies. If they do so, colonial overlords on either side will not get called in automatically. Naturally, their overlord can keep an eye on the war and if it does not like the way things are going, the overlord can decide to enforce peace on whoever the colony is fighting. If the enemy accepts, the war will end, but if the enemy refuses then the overlord gets called into the war.
Of course, if the enemy in this war is a colony, then its colonial overlord will get called in as well. The cool thing is that you can see a colony starting its own little war of conquest, finding out it is in over its head, then the overlord steps in and that triggers another escalation, and, before you know it, the small colonial war that appeared to be of little consequence has escalated into a global conflict. Of course, colonial nations cannot ally with any nations other than native states.
That’s all I have time for today.
If you have any questions, please ask them in the thread and I’ll see if I can answer some of them during the weekend!
Cheers from Besuchov
Edit: Ofc I can't leave you without this week's picture.
ps. and you might already have seen this,
but here is Europa Universalis IV: Conquest of Paradise Video dev diary - Native Americans:
[video=youtube;TK2KLKw1fYk]http://www.youtube.com/watch?v=TK2KLKw1fYk[/video]
http://www.youtube.com/watch?v=TK2KLKw1fYk
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