HoI 4 - DIVISION_DESIGN_MANPOWER_WEIGHT is always applied as penalty

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bitmode

1st Reverse Engineer Battalion
Nov 10, 2016
4.085
8.014
Description of issue
DIVISION_DESIGN_MANPOWER_WEIGHT is always applied as penalty

Game Version
1.6.1

Enabled DLC

Do you have mods enabled?


Description
When evaluating a template change the AI subtracts abs(oldManpower - newManpower) * DIVISION_DESIGN_MANPOWER_WEIGHT from the divisions fitness. This doesn't make sense because a reduction in manpower requirement with everything else being equal is strictly an improvement.

Steps to Reproduce
(as an extreme example)
- set DIVISION_DESIGN_MANPOWER_WEIGHT to 200
- human_ai
- xp 500
- expected: the AI is strongly biased towards manpower efficient templates
- actual: the AI doesn't change templates at all

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