[post=9372065]Previous games[/post]
The setting
You're a stock broker on Wall Street. Everything is going well and you're making mad money.
One day you hear that the SEC is investigating accusations of inappropriate conduct, and is helped by someone on the inside. You must find these honest people before they destroy you and manage to send you to prison.
Rules
There shall be seventeen (17) players. Special Roles will be handed out after the last person signs up. Everyone will receive a PM - even villagers.
The game will then proceed to a Night deadline.
The game is divided into two periods - night and day. For practical reasons these two periods take place at the same time, from one update till the next.
Each day, all the players gather and decide to lynch one of the players - the one they think is most likely to be a werewolf. Each night, the werewolves decide who to kill. In each 24 hour period, you will lynch, and the werewolves will hunt. You can try to lynch multiple people by creating a glorious, Lemeard-approved, TIE, and the werewolves can decide not to hunt anyone at all at night.
Winning:
The werewolves win if they manage to reach parity with the villagers and seer.
The villagers and seer win if they kill all the werewolves.
Roles:
12 X stock brokers (Villager): The simplest role, a villager knows nothing for sure, but can use the power of his vote to lynch other players.
1 X Gordon Gekko (Seer): This world-known stock broker will do anything in his powers to save himself. Thanks to his contacts he can scan one person each night to check whether that broker is a werewolf or villager. Votes like the villagers.
4 X Honest stock broker (Werewolf): A sinister, evil player who, along with his partners, try to eliminate all the "good" players. Each night, the werewolves hunt a player. Votes like the villagers.
DEADLINE FOR VOTES AND OTHER STUFF IS 21:00 GMT (23:00 Central European DS Time)
A vote posted at 20:59 will count. One posted at 21:00 will NOT!
Voting Ends At Deadline Even If Game Moderator Is Not Present!
OTHER RULES
§1A. – You sign up to the game by requesting so in a post in this thread.
§1B. – No new players will be admitted after the game has started, EXCEPT if substituting for another player.
§1C. – You may at any time be substituted out by requesting so in the thread. Players who are going to be absent are encouraged to do this!
§1D. – Players are responsible for any Private Messages (PMs) missed due to inbox being full.
§2. – Orders and votes submitted after deadline are ignored.
§3A. – Players will vote daily. Should they not vote, THEY WILL BE REPLACED. There will be no exceptions unless the Game Moderator states otherwise.
§3B. – Invalid votes (Voting for Game Moderator/Ghosts) will not be accepted.
§3C. – In the event of a TIE, ALL players will be executed.
§4A. - SPECTATORS AND GHOSTS MAY HAUNT, TAUNT AND FLAUNT, BUT NEVER SUGGEST ANY COURSE OF ACTION OR REVEAL ANY INFORMATION. ANY ACTION WHICH CAN AFFECT TO THE OUTCOME OF THE GAME IS FORBIDDEN. ANYONE CAUGHT DOING IT WILL BE *PERMANENTLY* BANNED FROM PARTICIPATION. NO EXCUSES ARE VALID.
§4B. - When doing ghost/spectator commentary, please use a non-white colour.
§5. - Alliances and rivalries between players which aren't based on your characters or roles in the game are forbidden. Alliances and rivalries which continue from one game to another undermine the whole idea of the game.
§6A. – The Game Moderator has the last word on all matters.
§6B. – If the Game Moderator makes a mistake (e.g. with the vote count, hunt orders), if critical information has been revealed, the mistake will be kept.
§6C. – The Game Moderator is always right.
§7A. – Forging PMs is allowed. Screenshots of PMs is not.
§7B. – Posting or quoting of PMs from the GM is explicitly forbidden - real or forged.
§8. – Voting must be done in the following way. Write "VOTE" and the person you are voting for in size 4 bold text. For example:
VOTE X
If you wish to un-vote someone, write "UNVOTE":
UNVOTE X, VOTE Y
Any other type of voting is counted as no vote and will make you eligible for subbing. In case of re-voting without un-voting the original vote will be the counted vote. DO NOT EDIT VOTES AFTER POSTING THEM.
§9. – Trust no one. Especially not the GM.
§10. – Anyone referring to EUROO7 as "the doctor", or similar, is eligible for immediate subbing out.
Werewolf Lite CXXVI: The wolves of Wall Street
"Greed... is good"
"Greed... is good"
The setting
You're a stock broker on Wall Street. Everything is going well and you're making mad money.
One day you hear that the SEC is investigating accusations of inappropriate conduct, and is helped by someone on the inside. You must find these honest people before they destroy you and manage to send you to prison.
Rules
There shall be seventeen (17) players. Special Roles will be handed out after the last person signs up. Everyone will receive a PM - even villagers.
The game will then proceed to a Night deadline.
The game is divided into two periods - night and day. For practical reasons these two periods take place at the same time, from one update till the next.
Each day, all the players gather and decide to lynch one of the players - the one they think is most likely to be a werewolf. Each night, the werewolves decide who to kill. In each 24 hour period, you will lynch, and the werewolves will hunt. You can try to lynch multiple people by creating a glorious, Lemeard-approved, TIE, and the werewolves can decide not to hunt anyone at all at night.
Winning:
The werewolves win if they manage to reach parity with the villagers and seer.
The villagers and seer win if they kill all the werewolves.
Roles:
12 X stock brokers (Villager): The simplest role, a villager knows nothing for sure, but can use the power of his vote to lynch other players.
1 X Gordon Gekko (Seer): This world-known stock broker will do anything in his powers to save himself. Thanks to his contacts he can scan one person each night to check whether that broker is a werewolf or villager. Votes like the villagers.
4 X Honest stock broker (Werewolf): A sinister, evil player who, along with his partners, try to eliminate all the "good" players. Each night, the werewolves hunt a player. Votes like the villagers.
DEADLINE FOR VOTES AND OTHER STUFF IS 21:00 GMT (23:00 Central European DS Time)
A vote posted at 20:59 will count. One posted at 21:00 will NOT!
Voting Ends At Deadline Even If Game Moderator Is Not Present!
OTHER RULES
§1A. – You sign up to the game by requesting so in a post in this thread.
§1B. – No new players will be admitted after the game has started, EXCEPT if substituting for another player.
§1C. – You may at any time be substituted out by requesting so in the thread. Players who are going to be absent are encouraged to do this!
§1D. – Players are responsible for any Private Messages (PMs) missed due to inbox being full.
§2. – Orders and votes submitted after deadline are ignored.
§3A. – Players will vote daily. Should they not vote, THEY WILL BE REPLACED. There will be no exceptions unless the Game Moderator states otherwise.
§3B. – Invalid votes (Voting for Game Moderator/Ghosts) will not be accepted.
§3C. – In the event of a TIE, ALL players will be executed.
§4A. - SPECTATORS AND GHOSTS MAY HAUNT, TAUNT AND FLAUNT, BUT NEVER SUGGEST ANY COURSE OF ACTION OR REVEAL ANY INFORMATION. ANY ACTION WHICH CAN AFFECT TO THE OUTCOME OF THE GAME IS FORBIDDEN. ANYONE CAUGHT DOING IT WILL BE *PERMANENTLY* BANNED FROM PARTICIPATION. NO EXCUSES ARE VALID.
§4B. - When doing ghost/spectator commentary, please use a non-white colour.
§5. - Alliances and rivalries between players which aren't based on your characters or roles in the game are forbidden. Alliances and rivalries which continue from one game to another undermine the whole idea of the game.
§6A. – The Game Moderator has the last word on all matters.
§6B. – If the Game Moderator makes a mistake (e.g. with the vote count, hunt orders), if critical information has been revealed, the mistake will be kept.
§6C. – The Game Moderator is always right.
§7A. – Forging PMs is allowed. Screenshots of PMs is not.
§7B. – Posting or quoting of PMs from the GM is explicitly forbidden - real or forged.
§8. – Voting must be done in the following way. Write "VOTE" and the person you are voting for in size 4 bold text. For example:
VOTE X
If you wish to un-vote someone, write "UNVOTE":
UNVOTE X, VOTE Y
Any other type of voting is counted as no vote and will make you eligible for subbing. In case of re-voting without un-voting the original vote will be the counted vote. DO NOT EDIT VOTES AFTER POSTING THEM.
§9. – Trust no one. Especially not the GM.
§10. – Anyone referring to EUROO7 as "the doctor", or similar, is eligible for immediate subbing out.
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