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Europa Universalis IV - 2 November 2021 - The 'Art of Africa' Theory

Europa Universalis IV - 2 November 2021 - The 'Art of Africa' Theory​

Welcome to this week’s dev diary. I’m David Horler, the Art Lead at Tinto, and I’m very excited to show you what the art team has been cooking up in recent months.

In the last year the art team at our Barcelona studio has exploded, rapidly expanding to the 9 talented artists that we have today—including every discipline from 3D character artist to UI developer. We have so much interesting stuff planned for the future, but for now I’ll introduce to you some of the work we’ve already done for Origins.

So what is the process for making art in one of our immersion packs? The first thing that happens is the brief, in this case @Johan asked us to prepare 16 unit models and 2 missionaries for sub-Saharan Africa, a hugely underrepresented area in terms of previous art DLCs.

We opened up the game to see which cultures are missing art, and while East and West Africa already had unit models, we noticed a large area of southern Africa that was not already covered by unit packs.

map_southern_africa.jpg

Our artists started doing research for interesting and unique types of clothing historically worn by people in this area. Historical authenticity is very important in this kind of game so we were careful with our references. However, we permitted ourselves a little bit more creativity in later tiers, to create “what-if?” unit models, rewarding players who pull off amazing feats of technological progress.

After the research, concept artist Irene and 2D artist Ruben set to work making concepts for these characters. The goal was to start with simple warriors, and then as the ages progress they become increasingly complex in their appearance—eventually evoking the disciplined regiments of Napoleonic Europe but with a distinctive African twist.

Since these units would be used across many different countries, we needed to figure out where the country colours would go at this stage as well; in this case red is primary, yellow is secondary, and blue is tertiary.

east_bantu_tier_2.jpg
KON_3_web.jpg

The first ideas are rarely the best, so the artists explore many iterations as we try to find the right shapes and colours, as you can see with our work on the Coptic missionary here:

missionary_iterations.png

Over the next few months we worked together with our friends at N-iX Game & VR Studio to turn these concepts into 3D models that are both functional and look great. To start with we make a very high resolution model in ZBrush with all the cloth folds and surface details that we want. This is made with a combination of digital clay sculpting and cloth simulation, both of which are essential processes in modelling characters for modern video games.

scuplt.png

It looks beautiful, but with this many polygons it is impractical for realtime rendering, so the next step is to bake all those details into a normal map texture that is wrapped around a low-poly model.

Once baked, we start the texturing process. In EU4’s past, we have laboured over dozens of layers in Photoshop, but recently we have adapted our workflow to use Substance 3D Painter, which is an incredibly powerful tool much better suited to texturing models.

painter.png

When the textures are finalised, the models are rigged to a skeleton and finally imported into the game. In the case of the missionaries, we got to make brand new animations as well. We then implement it, its testing is managed by our internal QA coordinator and carried out by external QA teams.

For some context of how long this sort of unit pack takes to make, the entire process began in early April and was finished in September. And here are the final products! Let us know what you think of them.

subsup_congolese.jpg
subsup_east_bantu.jpg
subsup_great_lakes.jpg
subsup_southern_african.jpg
subsup_missionaries.jpg

As well as new mission tree icons and the monuments that you saw in October, we have also been busying our 2D artists with more advisor portraits in forgotten parts of the world.

Since Leviathan released with so much flavour for Aboriginal Australians, Southeast Asians, and Polynesians, the advisor portraits for those cultures have been high on our art request list. So for Origins we have made a full set of male and female advisor portraits for each of those regions that will add even further to the immersion of playing there.

origins_advisors.png

And of course, a release wouldn’t be complete without a new loading screen. We present Nzingha Mbande of Ndongo, a fascinating queen from Angola who resisted Portuguese colonisation. A shrewd diplomat and accomplished tactician, she is remembered as one of the great inspirational women in African history, and was previously featured in our free Women in History DLC.

The loading screen will of course be included in the 1.32 patch; we will drop more info on the free update very soon!

origins_loading_screen.png

Come join us at the Paradox Stream, on Wednesday the 3rd and 10th of November at 5pm CET for the first showcase of Origins! Mordred and Bjorn will be joined by Content Designer Álvaro (@Pavía) for the stream, and will be able to answer any questions you may have.

I hope you enjoyed this dev diary, and I can’t wait to see what you think of Origins when it releases in just over a week’s time!
 
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Just to add this is not correct:
"We present Nzingha Mbande of Ndongo, a fascinating queen from Angola who resisted Portuguese colonisation, protecting her people from the Atlantic slave trade. "

"Using her forces, she cut other rulers off from the Portuguese-controlled coast, capturing parts of the Kwango River and bringing the region's key slave supplying lands under her control. She also expanded her territory to the north, and in doing so established diplomatic relations with the Kingdom of the Kongo and Dutch merchants, who were increasingly active in the area. Nzingha also established a lucrative slave trade with the Dutch, who purchased as many as 13,000 slaves per year from Nzingha's kingdom."
Question, were the slaves she sold from her own people or from foreign lands that she raided? Cause if that were the case I could see the way they described her being ok, even if misleading.
 
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Just to add this is not correct:
"We present Nzingha Mbande of Ndongo, a fascinating queen from Angola who resisted Portuguese colonisation, protecting her people from the Atlantic slave trade. "

"Using her forces, she cut other rulers off from the Portuguese-controlled coast, capturing parts of the Kwango River and bringing the region's key slave supplying lands under her control. She also expanded her territory to the north, and in doing so established diplomatic relations with the Kingdom of the Kongo and Dutch merchants, who were increasingly active in the area. Nzingha also established a lucrative slave trade with the Dutch, who purchased as many as 13,000 slaves per year from Nzingha's kingdom."

Yes, i read few month ago an article in a newspaper about this queen. She is a national symbol in Angola against the Portugeese but surely not against slavery, she was one of the biggest slave trader of her time.
 
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For me mostly because Paradox at least tried to be historically accurate.
But after supercharging Aborigines and wilfully misrepresenting Nzingha it looks like those times are over.
Where is the sad emoji as a reaction when you need it?
 
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Not my intention to misrepresent Nzingha, so apologies for writing the description in a way that is misleading.

I had originally specified in much greater detail how she protected her people from the Portuguese slaving missions, but over several drafts and redrafts to make it more concise I inadvertently distorted its meaning.

I've removed that snippet from the original post and next time I will be more careful :)
 
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Question, were the slaves she sold from her own people or from foreign lands that she raided? Cause if that were the case I could see the way they described her being ok, even if misleading.

"By the mid-1640s, her successes had won her the support of many Ndongan nobles. With the nobility flocking to her side, Nzingha was able collect more tribute (in the form of slaves) which she in turn sold to the Dutch in exchange for firearms, thereby increasing her military and economic power; by 1644, she considered Garcia II of the Kongo to be her only political equal in the region, while the Portuguese viewed her as their most potent adversary in Africa."

Usually it would be mostly captured enemies. I dont want to make a wrong assumption on a matter I have little knowledge.

Reading a bit more about her, hell of a woman.
 
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Yes, i read few month ago an article in a newspaper about this queen. She is a national symbol in Angola against the Portuguese but surely not against slavery, she was one of the biggest slave trader of her time. Paradox people didn't make search about the characters their depicts?
Yes she was a symbol on the Colonial War in my parents generation.

I understand that the devs were aiming for a positive description, but it was a bit misleading about her role in the(edit: slave trade) events.
 
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Not my intention to misrepresent Nzingha, so apologies for writing the description in a way that is misleading.

I had originally specified in much greater detail how she protected her people from the Portuguese slaving missions, but over several drafts and redrafts to make it more concise I inadvertently distorted its meaning.

I've removed that snippet from the original post and next time I will be more careful :)
We don't know everything and is normal commit mistake. I can't talk about her because I don't really know everything about Africans. And even that I studied about her I can't talk because I don't remeber and don't to mislead the people.

Good job what Studio is doing.
 
"By the mid-1640s, her successes had won her the support of many Ndongan nobles. With the nobility flocking to her side, Nzingha was able collect more tribute (in the form of slaves) which she in turn sold to the Dutch in exchange for firearms, thereby increasing her military and economic power; by 1644, she considered Garcia II of the Kongo to be her only political equal in the region, while the Portuguese viewed her as their most potent adversary in Africa."

Usually it would be mostly captured enemies. I dont want to make a wrong assumption on a matter I have little knowledge.

Reading a bit more about her, hell of a woman.
On this era the Science were acknowledging the inferiority of Black people on the sub-saahara to allow the slave trade. Now think that "Womans(black or white)" don't have to many rights on this era and you gonna see how strong she was.
 
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The advisors that were missing from the areas which Leviathan focused are being introduced in Origins? Well, that's awkward.

Also, is it me or do the new advisors look completely out of place when compared to what we have in game? Looks like an old FMV game where actors dressed up instead of it being a painting.
 
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Great work with the art ! It's about time i played my first sub-Saharan African campaign !
 
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'protecting her people from the Atlantic slave trade'

No she didn't. She actually offered to open up the slave trade to the Dutch in an exchange for an alliance against the Portuguese. Why are you lying?

She protected HER people from slavery. And like any good realpolitiker was totally fine throwing other peoples under the bus.
 
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So what I still don't get if there are new advisors for the sub sahara nations as well, as this is the core of the immersion pack? I really like the support for the regions before, but I think they should be a part of the last DLC and could be seen (together with the monuments) as a step to the communitiy
 
Loving the art! I do wish tier 3 and tier 4 units were a bit more modernized honestly, specifically the southern African group. The other tier 4s look modern but theirs does not as much. A bit disappointing in that respect.